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SoVectorizeAction Class Referenceabstract

The SoVectorizeAction class is the base class for vectorizing Coin scene graphs. More...

#include <Inventor/annex/HardCopy/SoVectorizeAction.h>

Inheritance diagram for SoVectorizeAction:
SoCallbackAction SoAction SoVectorizePSAction

Public Types

enum  DimensionUnit { INCH, MM, METER }
 
enum  Orientation { PORTRAIT, LANDSCAPE }
 
enum  PageSize {
  A0 = 0, A1, A2, A3,
  A4, A5, A6, A7,
  A8, A9, A10
}
 
enum  PointStyle { CIRCLE, SQUARE }
 
enum  ColorTranslationMethod { REVERSE_ONLY_BLACK_AND_WHITE, AS_IS, REVERSE }
 
enum  JoinLineStyle {
  NO_JOIN, MITERED_JOIN, MITERED_BEVELED_JOIN, BEVELED_JOIN,
  TRIANGULAR_JOIN, ROUNDED_JOIN
}
 
enum  EndLineStyle { BUTT_END, SQUARE_END, TRIANGULAR_END, ROUND_END }
 
enum  HLHSRMode {
  NO_HLHSR, HLHSR_SIMPLE_PAINTER, HLHSR_PAINTER, HLHSR_PAINTER_SURFACE_REMOVAL,
  HIDDEN_LINES_REMOVAL
}
 
- Public Types inherited from SoCallbackAction
enum  Response { CONTINUE, ABORT, PRUNE }
 
typedef Response SoCallbackActionCB(void *userdata, SoCallbackAction *action, const SoNode *node)
 
- Public Types inherited from SoAction
enum  AppliedCode { NODE = 0, PATH = 1, PATH_LIST = 2 }
 
enum  PathCode { NO_PATH = 0, IN_PATH = 1, BELOW_PATH = 2, OFF_PATH = 3 }
 

Public Member Functions

virtual SoType getTypeId (void) const
 
 SoVectorizeAction (void)
 
virtual ~SoVectorizeAction ()
 
SoVectorOutputgetOutput (void) const
 
virtual void apply (SoNode *node)
 
virtual void apply (SoPath *path)
 
virtual void apply (const SoPathList &pathlist, SbBool obeysrules=FALSE)
 
void beginStandardPage (const PageSize &pagesize, const float border=10.0f)
 
virtual void beginPage (const SbVec2f &startpagepos, const SbVec2f &pagesize, DimensionUnit u=MM)
 
virtual void endPage (void)
 
virtual void calibrate (const SbViewportRegion &vp)
 
virtual void beginViewport (const SbVec2f &startpos=SbVec2f(-1.0f, 1.0f), const SbVec2f &size=SbVec2f(-1.0f, -1.0f), DimensionUnit u=MM)
 
virtual void endViewport (void)
 
virtual void setOrientation (Orientation o)
 
virtual Orientation getOrientation (void) const
 
virtual void setBackgroundColor (SbBool bg, const SbColor &col=SbColor(0.0f, 0.0f, 0.0f))
 
virtual SbBool getBackgroundColor (SbColor &col) const
 
virtual void setNominalWidth (float w, DimensionUnit u=MM)
 
virtual float getNominalWidth (DimensionUnit u=MM) const
 
virtual void setPixelImageSize (float w, DimensionUnit u=MM)
 
virtual float getPixelImageSize (DimensionUnit u=MM) const
 
virtual void setPointStyle (const PointStyle &style)
 
virtual PointStyle getPointStyle (void) const
 
const SbVec2fgetPageStartpos (void) const
 
const SbVec2fgetPageSize (void) const
 
virtual void setDrawingDimensions (const SbVec2f &d, DimensionUnit u=MM)
 
virtual void setDrawingDimensions (float w, float h, DimensionUnit u=MM)
 
virtual SbVec2f getDrawingDimensions (DimensionUnit u=MM) const
 
virtual void setStartPosition (const SbVec2f &p, DimensionUnit u=MM)
 
virtual void setStartPosition (float x, float y, DimensionUnit u=MM)
 
virtual SbVec2f getStartPosition (DimensionUnit u=MM) const
 
virtual void setColorTranslationMethod (ColorTranslationMethod method)
 
virtual ColorTranslationMethod getColorTranslationMethod (void) const
 
virtual void setLineEndStyle (EndLineStyle style)
 
virtual EndLineStyle getLineEndStyle (void) const
 
virtual void setLineJoinsStyle (JoinLineStyle style)
 
virtual JoinLineStyle getLineJoinsStyle (void) const
 
virtual void setHLHSRMode (HLHSRMode mode)
 
HLHSRMode getHLHSRMode (void) const
 
virtual void setBorder (float width)
 
virtual void setBorder (float width, SbColor color)
 
virtual void setMiterLimit (float limit)
 
virtual float getMiterLimit (void) const
 
virtual void setPenDescription (int num_pens, const SbColor *colors=0, const float *widths=0, DimensionUnit u=MM)
 
virtual void getPenDescription (SbColor *colors, float *widths, DimensionUnit u=MM) const
 
virtual int getPenNum (void) const
 
virtual void setColorPriority (SbBool priority)
 
virtual SbBool getColorPriority (void) const
 
virtual void enableLighting (SbBool flag)
 
SbBool isLightingEnabled (void) const
 
- Public Member Functions inherited from SoCallbackAction
 SoCallbackAction (void)
 
 SoCallbackAction (const SbViewportRegion &vp)
 
virtual ~SoCallbackAction (void)
 
void setViewportRegion (const SbViewportRegion &vp)
 
void addPreCallback (const SoType type, SoCallbackActionCB *cb, void *userdata)
 
void addPostCallback (const SoType type, SoCallbackActionCB *cb, void *userdata)
 
void addPreTailCallback (SoCallbackActionCB *cb, void *userdata)
 
void addPostTailCallback (SoCallbackActionCB *cb, void *userdata)
 
void addTriangleCallback (const SoType type, SoTriangleCB *cb, void *userdata)
 
void addLineSegmentCallback (const SoType type, SoLineSegmentCB *cb, void *userdata)
 
void addPointCallback (const SoType type, SoPointCB *cb, void *userdata)
 
SoDecimationTypeElement::Type getDecimationType (void) const
 
float getDecimationPercentage (void) const
 
float getComplexity (void) const
 
SoComplexity::Type getComplexityType (void) const
 
int32_t getNumCoordinates (void) const
 
const SbVec3fgetCoordinate3 (const int index) const
 
const SbVec4fgetCoordinate4 (const int index) const
 
SoDrawStyle::Style getDrawStyle (void) const
 
unsigned short getLinePattern (void) const
 
float getLineWidth (void) const
 
float getPointSize (void) const
 
const SbNamegetFontName (void) const
 
float getFontSize (void) const
 
SoLightModel::Model getLightModel (void) const
 
const SbVec3fgetLightAttenuation (void) const
 
void getMaterial (SbColor &ambient, SbColor &diffuse, SbColor &specular, SbColor &emission, float &shininess, float &transparency, const int index=0) const
 
SoMaterialBinding::Binding getMaterialBinding (void) const
 
uint32_t getNumNormals (void) const
 
const SbVec3fgetNormal (const int index) const
 
SoNormalBinding::Binding getNormalBinding (void) const
 
int32_t getNumProfileCoordinates (void) const
 
const SbVec2fgetProfileCoordinate2 (const int index) const
 
const SbVec3fgetProfileCoordinate3 (const int index) const
 
const SoNodeListgetProfile (void) const
 
SoShapeHints::VertexOrdering getVertexOrdering (void) const
 
SoShapeHints::ShapeType getShapeType (void) const
 
SoShapeHints::FaceType getFaceType (void) const
 
float getCreaseAngle (void) const
 
int32_t getNumTextureCoordinates (void) const
 
const SbVec2fgetTextureCoordinate2 (const int index) const
 
const SbVec3fgetTextureCoordinate3 (const int index) const
 
const SbVec4fgetTextureCoordinate4 (const int index) const
 
SoTextureCoordinateBinding::Binding getTextureCoordinateBinding (void) const
 
const SbColorgetTextureBlendColor (void) const
 
const unsigned char * getTextureImage (SbVec2s &size, int &numcomps) const
 
const unsigned char * getTextureImage (SbVec3s &size, int &numcomps) const
 
const SbMatrixgetTextureMatrix (void) const
 
SoTexture2::Model getTextureModel (void) const
 
SoTexture2::Wrap getTextureWrapS (void) const
 
SoTexture2::Wrap getTextureWrapT (void) const
 
SoTexture2::Wrap getTextureWrapR (void) const
 
const SbMatrixgetModelMatrix (void) const
 
SoUnits::Units getUnits (void) const
 
float getFocalDistance (void) const
 
const SbMatrixgetProjectionMatrix (void) const
 
const SbMatrixgetViewingMatrix (void) const
 
const SbViewVolumegetViewVolume (void) const
 
const SbViewportRegiongetViewportRegion (void) const
 
SoPickStyle::Style getPickStyle (void) const
 
int32_t getSwitch (void) const
 
Response getCurrentResponse (void) const
 
void invokePreCallbacks (const SoNode *const node)
 
void invokePostCallbacks (const SoNode *const node)
 
void invokeTriangleCallbacks (const SoShape *const shape, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)
 
void invokeLineSegmentCallbacks (const SoShape *const shape, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)
 
void invokePointCallbacks (const SoShape *const shape, const SoPrimitiveVertex *const v)
 
SbBool shouldGeneratePrimitives (const SoShape *shape) const
 
virtual SoNodegetCurPathTail (void)
 
void setCurrentNode (SoNode *const node)
 
void setCallbackAll (SbBool callbackall)
 
SbBool isCallbackAll (void) const
 
- Public Member Functions inherited from SoAction
virtual ~SoAction (void)
 
virtual SbBool isOfType (SoType type) const
 
void apply (SoAction *beingApplied)
 
virtual void invalidateState (void)
 
AppliedCode getWhatAppliedTo (void) const
 
SoNodegetNodeAppliedTo (void) const
 
SoPathgetPathAppliedTo (void) const
 
const SoPathListgetPathListAppliedTo (void) const
 
const SoPathListgetOriginalPathListAppliedTo (void) const
 
SbBool isLastPathListAppliedTo (void) const
 
PathCode getPathCode (int &numindices, const int *&indices)
 
void traverse (SoNode *const node)
 
SbBool hasTerminated (void) const
 
const SoPathgetCurPath (void)
 
SoStategetState (void) const
 
PathCode getCurPathCode (void) const
 
void usePathCode (int &numindices, const int *&indices)
 
void pushCurPath (const int childindex, SoNode *node=NULL)
 
void popCurPath (const PathCode prevpathcode)
 
void pushCurPath (void)
 
void popPushCurPath (const int childindex, SoNode *node=NULL)
 
void popCurPath (void)
 
void switchToPathTraversal (SoPath *path)
 
void switchToNodeTraversal (SoNode *node)
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static void addMethod (const SoType type, SoActionMethod method)
 
static void enableElement (const SoType type, const int stackindex)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoCallbackAction
static SoType getClassTypeId (void)
 
static void addMethod (const SoType type, SoActionMethod method)
 
static void enableElement (const SoType type, const int stackindex)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoAction
static void initClass (void)
 
static void initClasses (void)
 
static SoType getClassTypeId (void)
 
static void nullAction (SoAction *action, SoNode *node)
 

Protected Member Functions

virtual const SoEnabledElementsListgetEnabledElements (void) const
 
void setOutput (SoVectorOutput *output)
 
virtual float pixelsToUnits (const int pixels)
 
virtual void printHeader (void) const =0
 
virtual void printFooter (void) const
 
virtual void printBackground (void) const
 
virtual void printItem (const SoVectorizeItem *item) const =0
 
virtual void printViewport (void) const
 
SbVec2f getRotatedViewportStartpos (void) const
 
SbVec2f getRotatedViewportSize (void) const
 
const SbBSPTreegetBSPTree (void) const
 
- Protected Member Functions inherited from SoCallbackAction
virtual void beginTraversal (SoNode *node)
 
- Protected Member Functions inherited from SoAction
 SoAction (void)
 
virtual void endTraversal (SoNode *node)
 
void setTerminated (const SbBool flag)
 
virtual SbBool shouldCompactPathList (void) const
 

Static Protected Member Functions

static SoEnabledElementsListgetClassEnabledElements (void)
 
static SoActionMethodListgetClassActionMethods (void)
 
- Static Protected Member Functions inherited from SoCallbackAction
static SoEnabledElementsListgetClassEnabledElements (void)
 
static SoActionMethodListgetClassActionMethods (void)
 
- Static Protected Member Functions inherited from SoAction
static SoEnabledElementsListgetClassEnabledElements (void)
 
static SoActionMethodListgetClassActionMethods (void)
 

Additional Inherited Members

- Protected Attributes inherited from SoAction
SoStatestate
 
SoActionMethodListtraversalMethods
 

Detailed Description

The SoVectorizeAction class is the base class for vectorizing Coin scene graphs.

SoVectorizeAction will traverse the scene graph and convert all supported geometry into vectorized data. Subclasses can then use this data to produce vector files of different formats.

Currently supported geometry:

  • Triangles (polygons will be tessellated)
  • Line segments
  • Points (can be drawn as circles or squares)
  • 2D text
  • 3D text (will be converted to triangles)
  • Images (from the SoImage node)

The geometry will be shaded based on the OpenGL shading model, so lights and material will affect the geometry in the same way as in a standard Coin viewer. Please note that neither transparency nor texture mapping is supported yet.

Since
Coin 2.1
TGS provides HardCopy support as a separate extension for TGS Inventor.

Member Enumeration Documentation

◆ DimensionUnit

The unit used by the scene graph.

◆ Orientation

The drawing orientation.

◆ PageSize

The size of the destination page.

Enumerator
A0 

841 x 1189 mm.

A1 

594 x 841 mm.

A2 

420 x 594 mm.

A3 

297 x 420 mm.

A4 

210 x 297 mm.

A5 

148 x 210 mm.

A6 

105 x 148 mm.

A7 

74 x 105 mm.

A8 

52 x 74 mm.

A9 

37 x 52 mm.

A10 

26 x 37 mm.

◆ PointStyle

Enumerates point rendering styles.

Enumerator
CIRCLE 

Render points as circles.

SQUARE 

Render points as squares.

Constructor & Destructor Documentation

◆ SoVectorizeAction()

SoVectorizeAction::SoVectorizeAction ( void  )

Default constructor.

◆ ~SoVectorizeAction()

SoVectorizeAction::~SoVectorizeAction ( )
virtual

Destructor.

Member Function Documentation

◆ getTypeId()

SoType SoVectorizeAction::getTypeId ( void  ) const
virtual

Returns the type identification of an action derived from a class inheriting SoAction. This is used for runtime type checking and "downward" casting.

Usage example:

void bar(SoAction * action)
{
if (action->getTypeId() == SoGLRenderAction::getClassTypeId()) {
// safe downward cast, know the type
SoGLRenderAction * glrender = (SoGLRenderAction *)action;
}
return; // ignore if not render action
}

For application programmers wanting to extend the library with new actions: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the predefined macros available through Inventor/nodes/SoSubAction.h: SO_ACTION_SOURCE, SO_ACTION_INIT_CLASS and SO_ACTION_CONSTRUCTOR.

For more information on writing Coin extensions, see the SoAction class documentation.

Returns the actual type id of an object derived from a class inheriting SoAction. Needs to be overridden in all subclasses.

Reimplemented from SoCallbackAction.

Reimplemented in SoVectorizePSAction.

◆ addMethod()

void SoVectorizeAction::addMethod ( const SoType  type,
SoActionMethod  method 
)
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ enableElement()

void SoVectorizeAction::enableElement ( const SoType  type,
const int  stackindex 
)
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ getEnabledElements()

const SoEnabledElementsList & SoVectorizeAction::getEnabledElements ( void  ) const
protectedvirtual

Returns a list of the elements used by action instances of this class upon traversal operations.

Reimplemented from SoCallbackAction.

Reimplemented in SoVectorizePSAction.

◆ getOutput()

SoVectorOutput * SoVectorizeAction::getOutput ( void  ) const

Returns the SoVectorOutput class used by this action. The output is written to stdout by default, but you can change this by using SoVectorOutput::openFile().

◆ apply() [1/3]

void SoVectorizeAction::apply ( SoNode root)
virtual

Applies the action to the scene graph rooted at root.

Note that you should not apply an action to a node with a zero reference count. The behavior in that case is undefined.

Reimplemented from SoAction.

◆ apply() [2/3]

void SoVectorizeAction::apply ( SoPath path)
virtual

Applies the action to the parts of the graph defined by path.

Note that an SoPath will also contain all nodes that may influence e.g. geometry nodes in the path. So for instance applying an SoGLRenderAction on an SoPath will render that path as expected in the view, where geometry will get its materials, textures, and other appearance settings correctly.

If the path ends in an SoGroup node, the action will also traverse the tail node's children.

Reimplemented from SoAction.

◆ apply() [3/3]

void SoVectorizeAction::apply ( const SoPathList pathlist,
SbBool  obeysrules = FALSE 
)
virtual

Applies action to the graphs defined by pathlist. If obeysrules is set to TRUE, pathlist must obey the following four conditions (which is the case for path lists returned from search actions for non-group nodes and path lists returned from picking actions):

All paths must start at the same head node. All paths must be sorted in traversal order. The paths must be unique. No path can continue through the end point of another path.

See also
SoAction::apply(SoPath * path)

Reimplemented from SoAction.

◆ beginPage()

void SoVectorizeAction::beginPage ( const SbVec2f startpagepos,
const SbVec2f pagesize,
DimensionUnit  u = MM 
)
virtual

Begin writing a page. This will write file header information and print background (if enabled) and border.

◆ endPage()

void SoVectorizeAction::endPage ( void  )
virtual

End page. This will write all remaining geometry, and write the file footer.

◆ calibrate()

void SoVectorizeAction::calibrate ( const SbViewportRegion vp)
virtual

Will calibrate pixel based attributes (font size, line width, points size, etc) so that it will match OpenGL rendering done in vp.

See also
setPixelSize()
setNominalWidth()

◆ beginViewport()

void SoVectorizeAction::beginViewport ( const SbVec2f start = SbVec2f(-1.0f, 1.0f),
const SbVec2f size = SbVec2f(-1.0f, -1.0f),
DimensionUnit  u = MM 
)
virtual

Begin writing a viewport inside the current page.

See also
beginPage(), endViewport()

◆ endViewport()

void SoVectorizeAction::endViewport ( void  )
virtual

End writing a viewport. This will flush all vector items.

◆ setOrientation()

void SoVectorizeAction::setOrientation ( Orientation  o)
virtual

Sets the orientation to o.

◆ getOrientation()

SoVectorizeAction::Orientation SoVectorizeAction::getOrientation ( void  ) const
virtual

Returns the current orientation.

See also
setOrientation()

◆ setBackgroundColor()

void SoVectorizeAction::setBackgroundColor ( SbBool  bg,
const SbColor col = SbColor(0.0f, 0.0f, 0.0f) 
)
virtual

Sets the background color. If bg is FALSE, the background will not be cleared before rendering. If bg is TRUE, the background will be cleared to col before in beginPage().

◆ getBackgroundColor()

SbBool SoVectorizeAction::getBackgroundColor ( SbColor col) const
virtual

Returns if the background will be cleared or not. When this function returns TRUE, col will be set to the background color.

◆ setNominalWidth()

void SoVectorizeAction::setNominalWidth ( float  w,
DimensionUnit  u = MM 
)
virtual

Sets how to convert pixel based attributes (line width and point size) to vector sizes. By default 1 pixel equals 0.35 mm.

See also
calibrate()

◆ setPixelImageSize()

void SoVectorizeAction::setPixelImageSize ( float  w,
DimensionUnit  u = MM 
)
virtual

Sets how the images and 2D fonts are converted. By default 1 pixel equals 0.35 mm.

See also
calibrate()

◆ getPixelImageSize()

float SoVectorizeAction::getPixelImageSize ( DimensionUnit  u = MM) const
virtual

Returns the pixel image size.

See also
setPixelImageSize()

◆ setPointStyle()

void SoVectorizeAction::setPointStyle ( const PointStyle style)
virtual

Sets the points rendering style. Default style is CIRCLE.

◆ getPointStyle()

SoVectorizeAction::PointStyle SoVectorizeAction::getPointStyle ( void  ) const
virtual

Returns the points rendering style.

◆ getPageStartpos()

const SbVec2f & SoVectorizeAction::getPageStartpos ( void  ) const

Returns the current page startpos.

◆ getPageSize()

const SbVec2f & SoVectorizeAction::getPageSize ( void  ) const

Returns the current page size.

◆ setDrawingDimensions()

void SoVectorizeAction::setDrawingDimensions ( const SbVec2f d,
DimensionUnit  u = MM 
)
virtual

Sets the drawing dimensions. You can use this and setStartPosition() instead of using beginViewport(). Provided for TGS OIV compatibility.

See also
beginViewport()

◆ getDrawingDimensions()

SbVec2f SoVectorizeAction::getDrawingDimensions ( DimensionUnit  u = MM) const
virtual

Returns the current drawing dimensions.

◆ setStartPosition()

void SoVectorizeAction::setStartPosition ( const SbVec2f p,
DimensionUnit  u = MM 
)
virtual

Sets the drawing staring position. You can use this and setDrawingDimensions() instead of using beginViewport(). Provided for TGS OIV compatibility.

◆ getStartPosition()

SbVec2f SoVectorizeAction::getStartPosition ( DimensionUnit  u = MM) const
virtual

Returns the current drawing starting position.

◆ setColorTranslationMethod()

void SoVectorizeAction::setColorTranslationMethod ( ColorTranslationMethod  method)
virtual

Not implemented yet. Provided for TGS OIV compatibility.

◆ getColorTranslationMethod()

SoVectorizeAction::ColorTranslationMethod SoVectorizeAction::getColorTranslationMethod ( void  ) const
virtual

Not implemented yet. Provided for TGS OIV compatibility.

◆ setLineEndStyle()

void SoVectorizeAction::setLineEndStyle ( EndLineStyle  style)
virtual

Not implemented yet. Provided for TGS OIV compatibility.

◆ getLineEndStyle()

SoVectorizeAction::EndLineStyle SoVectorizeAction::getLineEndStyle ( void  ) const
virtual

Not implemented yet. Provided for TGS OIV compatibility.

◆ setLineJoinsStyle()

void SoVectorizeAction::setLineJoinsStyle ( JoinLineStyle  style)
virtual

Not implemented yet. Provided for TGS OIV compatibility.

◆ getLineJoinsStyle()

SoVectorizeAction::JoinLineStyle SoVectorizeAction::getLineJoinsStyle ( void  ) const
virtual

Not implemented yet. Provided for TGS OIV compatibility.

◆ setHLHSRMode()

void SoVectorizeAction::setHLHSRMode ( HLHSRMode  mode)
virtual

Not implemented yet. Provided for TGS OIV compatibility.

◆ getHLHSRMode()

SoVectorizeAction::HLHSRMode SoVectorizeAction::getHLHSRMode ( void  ) const

Not implemented yet. Provided for TGS OIV compatibility.

◆ setBorder() [1/2]

void SoVectorizeAction::setBorder ( float  width)
virtual

Not implemented yet. Provided for TGS OIV compatibility.

◆ setBorder() [2/2]

void SoVectorizeAction::setBorder ( float  width,
SbColor  color 
)
virtual

Not implemented yet. Provided for TGS OIV compatibility.

◆ setMiterLimit()

void SoVectorizeAction::setMiterLimit ( float  limit)
virtual

Not implemented yet. Provided for TGS OIV compatibility.

◆ setPenDescription()

void SoVectorizeAction::setPenDescription ( int  num_pens,
const SbColor colors = 0,
const float *  widths = 0,
DimensionUnit  u = MM 
)
virtual

Not implemented yet. Provided for TGS OIV compatibility.

◆ getPenDescription()

void SoVectorizeAction::getPenDescription ( SbColor colors,
float *  widths,
DimensionUnit  u = MM 
) const
virtual

Not implemented yet. Provided for TGS OIV compatibility.

◆ getPenNum()

int SoVectorizeAction::getPenNum ( void  ) const
virtual

Not implemented yet. Provided for TGS OIV compatibility.

◆ setColorPriority()

void SoVectorizeAction::setColorPriority ( SbBool  priority)
virtual

Not implemented yet. Provided for TGS OIV compatibility.

◆ getColorPriority()

SbBool SoVectorizeAction::getColorPriority ( void  ) const
virtual

Not implemented yet. Provided for TGS OIV compatibility.

◆ enableLighting()

void SoVectorizeAction::enableLighting ( SbBool  flag)
virtual

Not implemented yet. Provided for TGS OIV compatibility.

◆ isLightingEnabled()

SbBool SoVectorizeAction::isLightingEnabled ( void  ) const

Not implemented yet. Provided for TGS OIV compatibility.

◆ setOutput()

void SoVectorizeAction::setOutput ( SoVectorOutput output)
protected

Should be used by subclasses to set the SoVectorOutput instance that should be used.

◆ pixelsToUnits()

float SoVectorizeAction::pixelsToUnits ( const int  pixels)
protectedvirtual

Converts pixels to normalized units.

◆ printHeader()

void SoVectorizeAction::printHeader ( void  ) const
protectedpure virtual

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Implemented in SoVectorizePSAction.

◆ printFooter()

void SoVectorizeAction::printFooter ( void  ) const
protectedvirtual

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Should be overridden by subclasses to print file footer data.

Reimplemented in SoVectorizePSAction.

◆ printBackground()

void SoVectorizeAction::printBackground ( void  ) const
protectedvirtual

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Should be overridden by subclasses to print background data.

Reimplemented in SoVectorizePSAction.

◆ printItem()

void SoVectorizeAction::printItem ( const SoVectorizeItem *  item) const
protectedpure virtual

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Should be overridden by subclasses to print an item.

Implemented in SoVectorizePSAction.

◆ printViewport()

void SoVectorizeAction::printViewport ( void  ) const
protectedvirtual

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Should be overridden by subclasses to set up the current page viewport.

Reimplemented in SoVectorizePSAction.

◆ getRotatedViewportStartpos()

SbVec2f SoVectorizeAction::getRotatedViewportStartpos ( void  ) const
protected

Convenience method for subclasses. Will return the viewport startpos, taking the orientation into account

◆ getRotatedViewportSize()

SbVec2f SoVectorizeAction::getRotatedViewportSize ( void  ) const
protected

Convenience method for subclasses. Will return the viewport size, taking the orientation into account

◆ getBSPTree()

const SbBSPTree & SoVectorizeAction::getBSPTree ( void  ) const
protected

Returns the bps tree used to store triangle and line vertices.


The documentation for this class was generated from the following files: