The SoGLMultiTextureMatrixElement class is used to update the OpenGL texture matrix.
Definition SoGLMultiTextureMatrixElement.h:40
The SoMultiTextureMatrixElement class is used to manage the texture matrix stack for texture units > ...
Definition SoMultiTextureMatrixElement.h:41
virtual void setElt(const int unit, const SbMatrix &matrix)
Definition SoMultiTextureMatrixElement.cpp:188
void init(SoState *state) override
Definition SoMultiTextureMatrixElement.cpp:206
static void initClass(void)
Definition SoMultiTextureMatrixElement.cpp:70
void push(SoState *state) override
Definition SoMultiTextureMatrixElement.cpp:215
virtual void multElt(const int unit, const SbMatrix &matrix)
Definition SoMultiTextureMatrixElement.cpp:177