The SoTextureCombineElement class is yet to be documented.
More...
#include <Inventor/elements/SoTextureCombineElement.h>
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enum | Source { PRIMARY_COLOR = 0x8577,
TEXTURE = 0x1702,
CONSTANT = 0x8576,
PREVIOUS = 0x8578
} |
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enum | Operand { SRC_COLOR = 0x0300,
ONE_MINUS_SRC_COLOR = 0x0301,
SRC_ALPHA = 0x0302,
ONE_MINUS_SRC_ALPHA = 0x0303
} |
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enum | Operation {
REPLACE = 0x1E01,
MODULATE = 0x2100,
ADD = 0x0104,
ADD_SIGNED = 0x8574,
SUBTRACT = 0x84E7,
INTERPOLATE = 0x8575,
DOT3_RGB = 0x86AE,
DOT3_RGBA = 0x86AF
} |
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virtual void | init (SoState *state) |
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virtual void | push (SoState *state) |
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virtual SbBool | matches (const SoElement *elem) const |
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SoElement * | copyMatchInfo (void) const |
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virtual void | setElt (const int unit, const SbUniqueId nodeid, const Operation rgboperation, const Operation alphaoperation, const Source *rgbsource, const Source *alphasource, const Operand *rgboperand, const Operand *alphaoperand, const SbColor4f &constantcolor, const float rgbscale, const float alphascale) |
| FIXME: write doc.
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const SoType | getTypeId (void) const |
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int | getStackIndex (void) const |
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virtual void | pop (SoState *state, const SoElement *prevTopElement) |
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void | setDepth (const int depth) |
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int | getDepth (void) const |
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virtual void | print (FILE *file=stdout) const |
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virtual | ~SoElement () |
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static SoType | getClassTypeId (void) |
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static int | getClassStackIndex (void) |
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static void * | createInstance (void) |
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static void | initClass (void) |
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static void | set (SoState *const state, SoNode *const node, const int unit, const Operation rgboperation, const Operation alphaoperation, const Source *rgbsource, const Source *alphasource, const Operand *rgboperand, const Operand *alphaoperand, const SbColor4f &constantcolor, const float rgbscale, const float alphascale) |
| FIXME: write doc.
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static SbBool | isDefault (SoState *const state, const int unit) |
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static void | get (SoState *const state, const int unit, Operation &rgboperation, Operation &alphaoperation, Source *rgbsource, Source *alphasource, Operand *rgboperand, Operand *alphaoperand, SbColor4f &constantcolor, float &rgbscale, float &alphascale) |
| FIXME: write doc.
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static void | apply (SoState *state, const int unit) |
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static int | getClassStackIndex (void) |
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static void | initElements (void) |
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static int | getNumStackIndices (void) |
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static SoType | getIdFromStackIndex (const int stackIndex) |
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The SoTextureCombineElement class is yet to be documented.
FIXME: write doc.
Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
- Since
- Coin 2.3
◆ ~SoTextureCombineElement()
SoTextureCombineElement::~SoTextureCombineElement |
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protectedvirtual |
◆ getClassTypeId()
SoType SoTextureCombineElement::getClassTypeId |
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void |
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static |
This static method returns the SoType object associated with objects of this class.
◆ getClassStackIndex()
int SoTextureCombineElement::getClassStackIndex |
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void |
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static |
This static method returns the state stack index for the class.
◆ createInstance()
void * SoTextureCombineElement::createInstance |
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void |
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static |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Creates a new instance of the class type corresponding to the SoType object.
◆ initClass()
void SoTextureCombineElement::initClass |
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void |
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static |
Initialize relevant common data for all instances, like the type system.
◆ init()
void SoTextureCombineElement::init |
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SoState * |
state | ) |
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virtual |
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.
Reimplemented from SoElement.
◆ push()
void SoTextureCombineElement::push |
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SoState * |
state | ) |
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virtual |
This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.
Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().
Reimplemented from SoElement.
◆ matches()
This function returns TRUE
is the element matches another element (of the same class), with respect to cache validity.
If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.
Implements SoElement.
◆ copyMatchInfo()
SoElement * SoTextureCombineElement::copyMatchInfo |
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void |
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const |
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virtual |
This function creates a copy of the element that contains enough information to enable the matches() function to work.
Used to help with scene graph traversal caching operations.
Implements SoElement.
The documentation for this class was generated from the following files: