62 static void restore(
SoState * state,
const int unit);
83 void updateGL(
const int unit);
84 SoGLMultiTextureImageElementP * pimpl;
91 set(state, node, 0, image, model, blendColor);
96 return get(state, 0, model, blendcolor);
98 static int32_t getMaxGLTextureSize(
void);
Definition SoGLMultiTextureImageElement.h:69
The SoGLMultiTextureImageElement class is used to control the current GL texture for texture units.
Definition SoGLMultiTextureImageElement.h:43
The SoMultiTextureImageElement class is yet to be documented.
Definition SoMultiTextureImageElement.h:44
void push(SoState *state) override
Definition SoMultiTextureImageElement.cpp:413
static void initClass(void)
Definition SoMultiTextureImageElement.cpp:85
static void set(SoState *const state, SoNode *const node, const int unit, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor)
FIXME: write doc.
Definition SoMultiTextureImageElement.cpp:130
virtual SbBool hasTransparency(const int unit=0) const
Definition SoMultiTextureImageElement.cpp:365
void init(SoState *state) override
Definition SoMultiTextureImageElement.cpp:104
static const unsigned char * get(SoState *const state, const int unit, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor)
FIXME: write doc.
Definition SoMultiTextureImageElement.cpp:187