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SoText2 Class Reference

The SoText2 class is a node type for visualizing 2D text aligned with the camera plane. More...

#include <Inventor/nodes/SoText2.h>

Inheritance diagram for SoText2:
SoShape SoNode SoFieldContainer SoBase

Public Types

enum  Justification { LEFT = 1, RIGHT, CENTER }
- Public Types inherited from SoShape
enum  TriangleShape {
- Public Types inherited from SoNode
enum  NodeType {
  INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004,
  INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040,
  COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400,
  COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
  COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000

Public Member Functions

virtual SoType getTypeId (void) const
 Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting. More...
 SoText2 (void)
virtual void GLRender (SoGLRenderAction *action)
virtual void rayPick (SoRayPickAction *action)
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
- Public Member Functions inherited from SoShape
virtual SbBool affectsState (void) const
virtual void notify (SoNotList *nl)
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
virtual void callback (SoCallbackAction *action)
const SoBoundingBoxCachegetBoundingBoxCache (void) const
- Public Member Functions inherited from SoNode
void setOverride (const SbBool state)
SbBool isOverride (void) const
void setNodeType (const NodeType type)
NodeType getNodeType (void) const
virtual SoNodecopy (SbBool copyconnections=FALSE) const
virtual void doAction (SoAction *action)
virtual void GLRenderBelowPath (SoGLRenderAction *action)
virtual void GLRenderInPath (SoGLRenderAction *action)
virtual void GLRenderOffPath (SoGLRenderAction *action)
virtual void getMatrix (SoGetMatrixAction *action)
virtual void handleEvent (SoHandleEventAction *action)
virtual void pick (SoPickAction *action)
virtual void search (SoSearchAction *action)
virtual void write (SoWriteAction *action)
virtual void audioRender (SoAudioRenderAction *action)
virtual void grabEventsSetup (void)
virtual void grabEventsCleanup (void)
virtual void startNotify (void)
SbUniqueId getNodeId (void) const
virtual SoChildListgetChildren (void) const
virtual void writeInstance (SoOutput *out)
virtual SoNodeaddToCopyDict (void) const
virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
virtual SoFieldContainercopyThroughConnection (void) const
- Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)
SbBool hasDefaultValues (void) const
SbBool fieldsAreEqual (const SoFieldContainer *container) const
void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
SbBool set (const char *const fielddata)
void get (SbString &fielddata)
virtual int getFields (SoFieldList &l) const
virtual int getAllFields (SoFieldList &l) const
virtual SoFieldgetField (const SbName &name) const
virtual SoFieldgetEventIn (const SbName &name) const
virtual SoFieldgetEventOut (const SbName &name) const
SbBool getFieldName (const SoField *const field, SbName &name) const
SbBool enableNotify (const SbBool flag)
SbBool isNotifyEnabled (void) const
SbBool set (const char *fielddata, SoInput *input)
void get (SbString &fielddata, SoOutput *out)
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
SbBool getIsBuiltIn (void) const
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
void setUserData (void *userdata) const
void * getUserData (void) const
- Public Member Functions inherited from SoBase
void ref (void) const
void unref (void) const
void unrefNoDelete (void) const
int32_t getRefCount (void) const
void touch (void)
SbBool isOfType (SoType type) const
 Returns TRUE if the type of this object is either of the same type or inherited from type. More...
virtual SbName getName (void) const
virtual void setName (const SbName &newname)
void addAuditor (void *const auditor, const SoNotRec::Type type)
void removeAuditor (void *const auditor, const SoNotRec::Type type)
const SoAuditorListgetAuditors (void) const
SbBool shouldWrite (void)
void assertAlive (void) const

Static Public Member Functions

static SoType getClassTypeId (void)
static void initClass (void)
- Static Public Member Functions inherited from SoShape
static SoType getClassTypeId (void)
static void initClass (void)
static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)
static float getDecimatedComplexity (SoState *state, float complexity)
- Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)
static SoType getClassTypeId (void)
static SoNodegetByName (const SbName &name)
static int getByName (const SbName &name, SoNodeList &l)
static void initClass (void)
static void initClasses (void)
static SbUniqueId getNextNodeId (void)
static int getActionMethodIndex (const SoType type)
static void getBoundingBoxS (SoAction *action, SoNode *node)
static void GLRenderS (SoAction *action, SoNode *node)
static void callbackS (SoAction *action, SoNode *node)
static void getMatrixS (SoAction *action, SoNode *node)
static void handleEventS (SoAction *action, SoNode *node)
static void pickS (SoAction *action, SoNode *node)
static void rayPickS (SoAction *action, SoNode *node)
static void searchS (SoAction *action, SoNode *node)
static void writeS (SoAction *action, SoNode *node)
static void audioRenderS (SoAction *action, SoNode *node)
static void getPrimitiveCountS (SoAction *action, SoNode *node)
- Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)
static SoType getClassTypeId (void)
static void cleanupClass (void)
static void initCopyDict (void)
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
static SoFieldContainerfindCopy (const SoFieldContainer *orig, const SbBool copyconnections)
static void copyDone (void)
- Static Public Member Functions inherited from SoBase
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
static void addName (SoBase *const base, const char *const name)
static void removeName (SoBase *const base, const char *const name)
static void incrementCurrentWriteCounter (void)
static void decrementCurrentWriteCounter (void)
static SoBasegetNamedBase (const SbName &name, SoType type)
static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
static void setInstancePrefix (const SbString &c)
static void setTraceRefs (SbBool trace)
static SbBool getTraceRefs (void)
static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
static SbBool readRoute (SoInput *input)

Public Attributes

SoMFString string
SoSFFloat spacing
SoSFEnum justification

Protected Member Functions

virtual const SoFieldDatagetFieldData (void) const
virtual ~SoText2 ()
virtual void generatePrimitives (SoAction *action)
virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)
- Protected Member Functions inherited from SoShape
 SoShape (void)
virtual ~SoShape ()
float getComplexityValue (SoAction *action)
virtual SbBool shouldGLRender (SoGLRenderAction *action)
void beginSolidShape (SoGLRenderAction *action)
void endSolidShape (SoGLRenderAction *action)
void GLRenderBoundingBox (SoGLRenderAction *action)
SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)
SbBool shouldRayPick (SoRayPickAction *const action)
void computeObjectSpaceRay (SoRayPickAction *const action)
void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)
virtual SoDetailcreateTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
virtual SoDetailcreateLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
virtual SoDetailcreatePointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)
void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)
void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)
void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)
void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)
void shapeVertex (const SoPrimitiveVertex *const v)
void endShape (void)
void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)
void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)
SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)
void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)
- Protected Member Functions inherited from SoNode
 SoNode (void)
virtual ~SoNode ()
virtual SbBool readInstance (SoInput *in, unsigned short flags)
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer (void)
virtual ~SoFieldContainer ()
- Protected Member Functions inherited from SoBase
 SoBase (void)
virtual ~SoBase ()
virtual void destroy (void)
SbBool hasMultipleWriteRefs (void) const
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
void writeFooter (SoOutput *out) const
virtual const char * getFileFormatName (void) const
virtual SoNotRec createNotRec (void)

Static Protected Member Functions

static const SoFieldData ** getFieldDataPtr (void)
- Static Protected Member Functions inherited from SoShape
static const SoFieldData ** getFieldDataPtr (void)
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)
static void setNextActionMethodIndex (int index)
static int getNextActionMethodIndex (void)
static void incNextActionMethodIndex (void)
static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
static void staticDataLock (void)
static void staticDataUnlock (void)

Additional Inherited Members

- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
- Protected Attributes inherited from SoNode
SbUniqueId uniqueId
- Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
- Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1
static int nextActionMethodIndex = 0

Detailed Description

The SoText2 class is a node type for visualizing 2D text aligned with the camera plane.

SoText2 text is not scaled according to the distance from the camera, and is not influenced by rotation or scaling as 3D primitives are. If these are properties that you want the text to have, you should instead use an SoText3 or SoAsciiText node.

Note that even though the size of the 2D text is not influenced by the distance from the camera, the text is still subject to the usual rules with regard to the depth buffer, so it will be obscured by graphics laying in front of it.

The text will be positioned according to the current transformation. The x origin of the text is the first pixel of the leftmost character of the text. The y origin of the text is the baseline of the first line of text (the baseline being the imaginary line on which all upper case characters are standing).

The size of the fonts on screen is decided from the SoFont::size field of a preceding SoFont-node in the scene graph, which specifies the size in pixel dimensions. This value sets the approximate vertical dimension of the letters. The default value if no SoFont-nodes are used, is 10.

One important issue about rendering performance: since the positioning and rendering of an SoText2 node depends on the current viewport and camera, having SoText2 nodes in the scene graph will lead to a cache dependency on the previously encountered SoCamera-node. This can have severe influence on the rendering performance, since if the camera is above the SoText2's nearest parent SoSeparator, the SoSeparator will not be able to cache the geometry under it.

(Even worse rendering performance will be forced if the SoSeparator::renderCaching flag is explicitly set to ON, as the SoSeparator node will then continuously generate and destruct the same cache as the camera moves.)

SoText2 nodes are therefore best positioned under their own SoSeparator node, outside areas in the scene graph that otherwise contains static geometry.

Also note that SoText2 nodes cache the ids and positions of each glyph bitmap used to render string. This means that USE of a DEF'ed SoText2 node, with a different font, will be noticeably slower than using two separate SoText2 nodes, one for each font, since it will have to recalculate glyph bitmap ids and positions for each call to GLrender().

SoScale nodes cannot be used to influence the dimensions of the rendering output of SoText2 nodes.


Text2 {
string ""
See also
SoFont, SoFontStyle, SoText3, SoAsciiText

Member Enumeration Documentation

◆ Justification

Enum contains the various options for how the horizontal text layout should be done. Valid values are LEFT, RIGHT and CENTER.

Constructor & Destructor Documentation

◆ SoText2()

SoText2::SoText2 ( void  )


◆ ~SoText2()

SoText2::~SoText2 ( )


Member Function Documentation

◆ getTypeId()

SoType SoText2::getTypeId ( void  ) const

Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.

Usage example:

void foo(SoNode * node)
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the predefined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the top level superclasses for the various class groups.

Reimplemented from SoShape.

◆ getFieldData()

const SoFieldData * SoText2::getFieldData ( void  ) const

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoShape.

◆ GLRender()

void SoText2::GLRender ( SoGLRenderAction action)

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.

Reimplemented from SoShape.

◆ rayPick()

void SoText2::rayPick ( SoRayPickAction action)

Calculates picked point based on primitives generated by subclasses.

Reimplemented from SoShape.

◆ getPrimitiveCount()

void SoText2::getPrimitiveCount ( SoGetPrimitiveCountAction action)

Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.

Reimplemented from SoShape.

◆ generatePrimitives()

void SoText2::generatePrimitives ( SoAction action)

The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().)

The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.

Implements SoShape.

◆ computeBBox()

void SoText2::computeBBox ( SoAction action,
SbBox3f box,
SbVec3f center 

Implemented by SoShape subclasses to let the SoShape superclass know the exact size and weighted center point of the shape's bounding box.

The bounding box and center point should be calculated and returned in the local coordinate system.

The method implements action behavior for shape nodes for SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox(). (Subclasses should not override SoNode::getBoundingBox().)

The box parameter sent in is guaranteed to be an empty box, while center is undefined upon function entry.

Implements SoShape.

Member Data Documentation

◆ string

SoMFString SoText2::string

The set of strings to render. Each string in the multiple value field will be rendered on its own line.

The default value of the field is a single empty string.

◆ spacing

SoSFFloat SoText2::spacing

Spacing between each consecutive vertical line. Default value is 1.0, which means that the space between the uppermost line of each rendered string will equal the vertical size of the highest character in the bitmap alphabet.

◆ justification

SoSFEnum SoText2::justification

Decides how the horizontal layout of the text strings is done.

The documentation for this class was generated from the following files: