The SoNodeKitDetail class is yet to be documented.
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#include <Inventor/details/SoNodeKitDetail.h>
The SoNodeKitDetail class is yet to be documented.
When a pick action is executed and geometry within a nodekit is hit, the nodekit generates an SoNodeKitDetail object which contains information about the specific part inside the nodekit hit by the pick ray.
- See also
- SoRayPickAction
◆ SoNodeKitDetail()
SoNodeKitDetail::SoNodeKitDetail |
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void |
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◆ ~SoNodeKitDetail()
SoNodeKitDetail::~SoNodeKitDetail |
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◆ getTypeId()
SoType SoNodeKitDetail::getTypeId |
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void |
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const |
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virtual |
Returns the type identification of an object derived from a class inheriting SoDetail. This is used for runtime type checking and "downward" casting.
Implements SoDetail.
◆ getClassTypeId()
SoType SoNodeKitDetail::getClassTypeId |
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void |
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static |
This static method returns the SoType object associated with objects of this class.
◆ cleanupClass()
static void SoNodeKitDetail::cleanupClass |
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void |
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inlinestatic |
This static method cleans up static data of the class.
◆ initClass()
void SoNodeKitDetail::initClass |
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void |
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◆ copy()
SoDetail * SoNodeKitDetail::copy |
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void |
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const |
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virtual |
Return a deep copy of ourself.
Note that if the Coin library has been built as a DLL under Microsoft Windows and you use this method from application code, you must make sure that both the Coin DLL and the application executable are using the same instance of a C Run-Time (CRT) library. Otherwise, you will get memory heap corruption upon deallocating the returned instances, eventually leading to mysterious crashes.
Implements SoDetail.
◆ setNodeKit()
void SoNodeKitDetail::setNodeKit |
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SoBaseKit * |
kit | ) |
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Set the pointer indicating which nodekit generated this detail object.
◆ getNodeKit()
SoBaseKit * SoNodeKitDetail::getNodeKit |
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void |
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const |
Returns a pointer to the nodekit generating this details object.
◆ setPart()
void SoNodeKitDetail::setPart |
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SoNode * |
part | ) |
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Set the pointer indicating which node inside the nodekit was hit by a pick.
◆ getPart()
SoNode * SoNodeKitDetail::getPart |
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void |
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const |
Return node inside nodekit which was hit.
◆ setPartName()
void SoNodeKitDetail::setPartName |
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const SbName & |
name | ) |
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Set catalog name of node part which was hit.
◆ getPartName()
const SbName & SoNodeKitDetail::getPartName |
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void |
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const |
Return catalog name of nodekit part which was hit.
◆ myNodeKit
The nodekit generating this details object.
◆ myPart
SoNode * SoNodeKitDetail::myPart |
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protected |
Node inside nodekit which was hit.
◆ myPartName
SbName SoNodeKitDetail::myPartName |
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protected |
Catalog name of nodekit part which was hit.
The documentation for this class was generated from the following files: