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SoMultiTextureEnabledElement Member List

This is the complete list of members for SoMultiTextureEnabledElement, including all inherited members.

capture(SoState *const state) constSoElementinlineprotected
captureThis(SoState *state) constSoElementprotectedvirtual
copyMatchInfo(void) constSoMultiTextureEnabledElementvirtual
createInstance(void)SoMultiTextureEnabledElementstatic
createStackIndex(const SoType id)SoElementprotectedstatic
CUBEMAP enum value (defined in SoMultiTextureEnabledElement)SoMultiTextureEnabledElement
depthSoElementprotected
disableAll(SoState *state)SoMultiTextureEnabledElementstatic
DISABLED enum value (defined in SoMultiTextureEnabledElement)SoMultiTextureEnabledElement
enableCubeMap(SoState *state, SoNode *node, const int unit=0)SoMultiTextureEnabledElementstatic
enableRectangle(SoState *state, SoNode *node, const int unit=0)SoMultiTextureEnabledElementstatic
enableTexture3(SoState *state, SoNode *node, const int unit=0)SoMultiTextureEnabledElementstatic
get(SoState *state, const int unit=0)SoMultiTextureEnabledElementstatic
getActiveUnits(SoState *state, int &lastenabled)SoMultiTextureEnabledElementstatic
getClassStackIndex(void)SoMultiTextureEnabledElementstatic
getClassTypeId(void)SoMultiTextureEnabledElementstatic
getConstElement(SoState *const state, const int stackIndex)SoElementinlineprotectedstatic
getDepth(void) constSoElement
getElement(SoState *const state, const int stackIndex)SoElementinlineprotectedstatic
getEnabledUnits(SoState *state, int &lastenabled)SoMultiTextureEnabledElementstatic
getIdFromStackIndex(const int stackIndex)SoElementstatic
getMaxUnits() constSoMultiTextureEnabledElementprotected
getMode(SoState *state, const int unit=0)SoMultiTextureEnabledElementstatic
getMode(const int unit) const (defined in SoMultiTextureEnabledElement)SoMultiTextureEnabledElementprotected
getNextFree(void) constSoElementprotected
getNextInStack(void) constSoElementprotected
getNumStackIndices(void)SoElementstatic
getStackIndex(void) constSoElement
getTypeId(void) constSoElement
init(SoState *state)SoMultiTextureEnabledElementvirtual
initClass(void)SoMultiTextureEnabledElementstatic
initElements(void)SoElementstatic
isEnabled(const int unit) constSoMultiTextureEnabledElementprotected
matches(const SoElement *elem) constSoMultiTextureEnabledElementvirtual
Mode enum name (defined in SoMultiTextureEnabledElement)SoMultiTextureEnabledElement
pop(SoState *state, const SoElement *prevTopElement)SoElementvirtual
print(FILE *file=stdout) constSoElementvirtual
push(SoState *state)SoMultiTextureEnabledElementvirtual
RECTANGLE enum value (defined in SoMultiTextureEnabledElement)SoMultiTextureEnabledElement
set(SoState *state, SoNode *node, const int unit, const SbBool enabled)SoMultiTextureEnabledElementstatic
set(SoState *state, const SbBool enabled)SoMultiTextureEnabledElementinlinestatic
set(SoState *state, SoNode *node, const SbBool enabled)SoMultiTextureEnabledElementinlinestatic
setDepth(const int depth)SoElement
setElt(const int unit, const int mode)SoMultiTextureEnabledElementvirtual
setStackIndex(const int index)SoElementprotected
setTypeId(const SoType typeId)SoElementprotected
SoElement(void)SoElementprotected
SoMultiTextureEnabledElement(void)SoMultiTextureEnabledElementprotected
stackIndexSoElementprotected
stackToTypeSoElementprotectedstatic
TEXTURE2D enum value (defined in SoMultiTextureEnabledElement)SoMultiTextureEnabledElement
TEXTURE3D enum value (defined in SoMultiTextureEnabledElement)SoMultiTextureEnabledElement
typeIdSoElementprotected
~SoElement()SoElementvirtual
~SoMultiTextureEnabledElement()SoMultiTextureEnabledElementprotectedvirtual