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SoGLMultiTextureCoordinateElement Class Reference

The SoGLMultiTextureCoordinateElement class stores the current gltexture coordinates for several units. More...

#include <Inventor/elements/SoGLMultiTextureCoordinateElement.h>

Inheritance diagram for SoGLMultiTextureCoordinateElement:
SoMultiTextureCoordinateElement SoElement

Classes

class  GLUnitData
 

Public Member Functions

virtual void init (SoState *state)
 FIXME: write doc.
 
virtual void push (SoState *state)
 FIXME: write doc.
 
virtual void pop (SoState *state, const SoElement *prevTopElement)
 FIXME: write doc.
 
virtual CoordType getType (const int unit=0) const
 FIXME: write doc.
 
void send (const int unit, const int index) const
 FIXME: write doc.
 
void send (const int unit, const int index, const SbVec3f &c, const SbVec3f &n) const
 FIXME: write doc.
 
void initRender (const SbBool *enabled, const int maxenabled) const
 
void send (const int index) const
 
void send (const int index, const SbVec3f &c, const SbVec3f &n) const
 
void initMulti (SoState *state) const
 
- Public Member Functions inherited from SoMultiTextureCoordinateElement
const SbVec4fget (const int unit, const SbVec3f &point, const SbVec3f &normal) const
 
int32_t getNum (const int unit=0) const
 FIXME: write doc.
 
SbBool is2D (const int unit=0) const
 FIXME: write doc. (for backwards compatibility. Use getDimension() instead).
 
int32_t getDimension (const int unit=0) const
 
const SbVec2fget2 (const int unit, const int index) const
 FIXME: write doc.
 
const SbVec3fget3 (const int unit, const int index) const
 
const SbVec4fget4 (const int unit, const int index) const
 FIXME: write doc.
 
const SbVec2fgetArrayPtr2 (const int unit=0) const
 
const SbVec3fgetArrayPtr3 (const int unit=0) const
 
const SbVec4fgetArrayPtr4 (const int unit=0) const
 
virtual SbBool matches (const SoElement *elem) const
 
SoElementcopyMatchInfo (void) const
 
const SbVec4fget (const SbVec3f &point, const SbVec3f &normal) const
 
const SbVec2fget2 (const int index) const
 
const SbVec3fget3 (const int index) const
 
const SbVec4fget4 (const int index) const
 
- Public Member Functions inherited from SoElement
const SoType getTypeId (void) const
 
int getStackIndex (void) const
 
void setDepth (const int depth)
 
int getDepth (void) const
 
virtual void print (FILE *file=stdout) const
 
virtual ~SoElement ()
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static int getClassStackIndex (void)
 
static void * createInstance (void)
 
static void initClass (void)
 
static void setTexGen (SoState *const state, SoNode *const node, const int unit, SoTexCoordTexgenCB *const texgenFunc, void *const texgenData=NULL, SoTextureCoordinateFunctionCB *const func=NULL, void *const funcData=NULL)
 FIXME: write doc.
 
static const SoGLMultiTextureCoordinateElementgetInstance (SoState *const state)
 FIXME: write doc.
 
static void setTexGen (SoState *const state, SoNode *const node, SoTexCoordTexgenCB *const texgenFunc, void *const texgenData=NULL, SoTextureCoordinateFunctionCB *const func=NULL, void *const funcData=NULL)
 
- Static Public Member Functions inherited from SoMultiTextureCoordinateElement
static SoType getClassTypeId (void)
 
static int getClassStackIndex (void)
 
static void * createInstance (void)
 
static void initClass (void)
 
static void setDefault (SoState *const state, SoNode *const node, const int unit=0)
 FIXME: write doc.
 
static void setFunction (SoState *const state, SoNode *const node, const int unit, SoTextureCoordinateFunctionCB *const func, void *const userdata)
 FIXME: write doc.
 
static void set2 (SoState *const state, SoNode *const node, const int unit, const int32_t numCoords, const SbVec2f *const coords)
 FIXME: write doc.
 
static void set3 (SoState *const state, SoNode *const node, const int unit, const int32_t numCoords, const SbVec3f *const coords)
 
static void set4 (SoState *const state, SoNode *const node, const int unit, const int32_t numCoords, const SbVec4f *const coords)
 FIXME: write doc.
 
static CoordType getType (SoState *const state, const int unit=0)
 
static const SoMultiTextureCoordinateElementgetInstance (SoState *const state)
 FIXME: write doc.
 
static void setFunction (SoState *const state, SoNode *const node, SoTextureCoordinateFunctionCB *const func, void *const userdata)
 
static void set2 (SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec2f *const coords)
 
static void set3 (SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec3f *const coords)
 
static void set4 (SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec4f *const coords)
 
- Static Public Member Functions inherited from SoElement
static void initClass (void)
 
static SoType getClassTypeId (void)
 
static int getClassStackIndex (void)
 
static void initElements (void)
 
static int getNumStackIndices (void)
 
static SoType getIdFromStackIndex (const int stackIndex)
 

Protected Member Functions

 SoGLMultiTextureCoordinateElement (void)
 
virtual ~SoGLMultiTextureCoordinateElement ()
 
virtual void setElt (const int unit, SoTexCoordTexgenCB *func, void *data=NULL)
 FIXME: write doc.
 
- Protected Member Functions inherited from SoMultiTextureCoordinateElement
 SoMultiTextureCoordinateElement (void)
 
virtual ~SoMultiTextureCoordinateElement ()
 
int getMaxUnits () const
 
UnitDatagetUnitData (const int unit)
 
const UnitDatagetUnitData (const int unit) const
 
- Protected Member Functions inherited from SoElement
 SoElement (void)
 
void capture (SoState *const state) const
 
virtual void captureThis (SoState *state) const
 
void setTypeId (const SoType typeId)
 
void setStackIndex (const int index)
 
SoElementgetNextInStack (void) const
 
SoElementgetNextFree (void) const
 

Additional Inherited Members

- Public Types inherited from SoMultiTextureCoordinateElement
enum  CoordType {
  NONE = 0, TEXGEN = 0, EXPLICIT = 1, FUNCTION = 2,
  DEFAULT = 3
}
 
- Static Protected Member Functions inherited from SoElement
static SoElementgetElement (SoState *const state, const int stackIndex)
 
static const SoElementgetConstElement (SoState *const state, const int stackIndex)
 
static int createStackIndex (const SoType id)
 
- Protected Attributes inherited from SoMultiTextureCoordinateElement
SbVec2f convert2
 
SbVec3f convert3
 
SbVec4f convert4
 
- Protected Attributes inherited from SoElement
SoType typeId
 
int stackIndex
 
int depth
 
- Static Protected Attributes inherited from SoElement
static int classStackIndex
 
static SoTypeListstackToType
 

Detailed Description

The SoGLMultiTextureCoordinateElement class stores the current gltexture coordinates for several units.

Constructor & Destructor Documentation

◆ SoGLMultiTextureCoordinateElement()

SoGLMultiTextureCoordinateElement::SoGLMultiTextureCoordinateElement ( void  )
protected

The constructor.

◆ ~SoGLMultiTextureCoordinateElement()

SoGLMultiTextureCoordinateElement::~SoGLMultiTextureCoordinateElement ( )
protectedvirtual

The destructor.

Member Function Documentation

◆ createInstance()

void * SoGLMultiTextureCoordinateElement::createInstance ( void  )
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ initClass()

void SoGLMultiTextureCoordinateElement::initClass ( void  )
static

This static method initializes static data for the SoGLMultiTextureCoordinateElement class.

◆ initRender()

void SoGLMultiTextureCoordinateElement::initRender ( const SbBool *  enabled,
const int  maxenabled 
) const

Internal method that is called from SoGLTextureCoordinateBundle to set up optimized rendering.

◆ initMulti()

void SoGLMultiTextureCoordinateElement::initMulti ( SoState state) const

Called from SoTextureCoordinateBundle to initialize multi texturing.


The documentation for this class was generated from the following files: