Coin3D is Free Software, published under the BSD 3-clause license. |
https://coin3d.github.io https://www.kongsberg.com/en/kogt/ |
The SoGLLinePatternElement class changes the line stipple pattern of the OpenGL render state. More...
#include <Inventor/elements/SoGLLinePatternElement.h>
Public Member Functions | |
virtual void | init (SoState *state) |
virtual void | push (SoState *state) |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
Public Member Functions inherited from SoInt32Element | |
virtual SbBool | matches (const SoElement *element) const |
virtual SoElement * | copyMatchInfo (void) const |
virtual void | print (FILE *file) const |
Public Member Functions inherited from SoElement | |
const SoType | getTypeId (void) const |
int | getStackIndex (void) const |
void | setDepth (const int depth) |
int | getDepth (void) const |
virtual | ~SoElement () |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void * | createInstance (void) |
static void | initClass (void) |
Static Public Member Functions inherited from SoLinePatternElement | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void * | createInstance (void) |
static void | initClass (void) |
static void | set (SoState *const state, SoNode *const node, const int32_t pattern, const int32_t factor=1) |
static void | set (SoState *const state, const int32_t pattern, const int32_t factor=1) |
static int32_t | get (SoState *const state) |
static int32_t | getDefault () |
static int32_t | getScaleFactor (SoState *const state) |
static int32_t | getDefaultScaleFactor () |
Static Public Member Functions inherited from SoInt32Element | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void | initClass (void) |
static void | set (const int index, SoState *const state, SoNode *const node, const int32_t value) |
static void | set (const int index, SoState *const state, const int32_t value) |
static int32_t | get (const int index, SoState *const state) |
Static Public Member Functions inherited from SoElement | |
static void | initClass (void) |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void | initElements (void) |
static int | getNumStackIndices (void) |
static SoType | getIdFromStackIndex (const int stackIndex) |
Protected Member Functions | |
virtual | ~SoGLLinePatternElement () |
virtual void | setElt (int32_t pattern) |
Called whenever element value is set. Triggers GL update. | |
Protected Member Functions inherited from SoLinePatternElement | |
virtual | ~SoLinePatternElement () |
Protected Member Functions inherited from SoInt32Element | |
virtual | ~SoInt32Element () |
Protected Member Functions inherited from SoElement | |
SoElement (void) | |
void | capture (SoState *const state) const |
virtual void | captureThis (SoState *state) const |
void | setTypeId (const SoType typeId) |
void | setStackIndex (const int index) |
SoElement * | getNextInStack (void) const |
SoElement * | getNextFree (void) const |
Additional Inherited Members | |
Public Types inherited from SoLinePatternElement | |
enum | Patterns { CONTINUOUS = 0xFFFF } |
Static Protected Member Functions inherited from SoElement | |
static SoElement * | getElement (SoState *const state, const int stackIndex) |
static const SoElement * | getConstElement (SoState *const state, const int stackIndex) |
static int | createStackIndex (const SoType id) |
Protected Attributes inherited from SoInt32Element | |
int32_t | data |
Protected Attributes inherited from SoElement | |
SoType | typeId |
int | stackIndex |
int | depth |
Static Protected Attributes inherited from SoElement | |
static int | classStackIndex |
static SoTypeList * | stackToType |
The SoGLLinePatternElement class changes the line stipple pattern of the OpenGL render state.
Requests from the scene graph to change the stipple pattern when rendering OpenGL line primitives will be made through this element, which forwards it to the appropriate native OpenGL call.
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protectedvirtual |
Destructor.
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static |
This static method returns the SoType object associated with objects of this class.
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static |
This static method returns the state stack index for the class.
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static |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Creates a new instance of the class type corresponding to the SoType object.
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static |
Initialize relevant common data for all instances, like the type system.
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virtual |
Initializes element in state to default value.
Reimplemented from SoLinePatternElement.
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virtual |
Creates new element in stack.
Reimplemented from SoElement.
Removes element from stack.
Reimplemented from SoElement.