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SoGLDepthBufferElement Class Reference

The SoGLDepthBufferElement controls the OpenGL depth buffer. More...

#include <Inventor/elements/SoGLDepthBufferElement.h>

Inheritance diagram for SoGLDepthBufferElement:
SoDepthBufferElement SoElement

Public Member Functions

virtual void init (SoState *state)
 
virtual void push (SoState *state)
 
virtual void pop (SoState *state, const SoElement *prevTopElement)
 
- Public Member Functions inherited from SoDepthBufferElement
virtual SbBool matches (const SoElement *element) const
 
virtual SoElementcopyMatchInfo (void) const
 
- Public Member Functions inherited from SoElement
const SoType getTypeId (void) const
 
int getStackIndex (void) const
 
void setDepth (const int depth)
 
int getDepth (void) const
 
virtual void print (FILE *file=stdout) const
 
virtual ~SoElement ()
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static int getClassStackIndex (void)
 
static void * createInstance (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoDepthBufferElement
static SoType getClassTypeId (void)
 
static int getClassStackIndex (void)
 
static void * createInstance (void)
 
static void initClass (void)
 
static void set (SoState *state, SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range)
 
static void get (SoState *state, SbBool &test_out, SbBool &write_out, DepthWriteFunction &function_out, SbVec2f &range_out)
 
static SbBool getTestEnable (SoState *state)
 
static SbBool getWriteEnable (SoState *state)
 
static DepthWriteFunction getFunction (SoState *state)
 
static SbVec2f getRange (SoState *state)
 
- Static Public Member Functions inherited from SoElement
static void initClass (void)
 
static SoType getClassTypeId (void)
 
static int getClassStackIndex (void)
 
static void initElements (void)
 
static int getNumStackIndices (void)
 
static SoType getIdFromStackIndex (const int stackIndex)
 

Protected Member Functions

virtual ~SoGLDepthBufferElement ()
 
virtual void setElt (SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range)
 
- Protected Member Functions inherited from SoDepthBufferElement
virtual ~SoDepthBufferElement ()
 
- Protected Member Functions inherited from SoElement
 SoElement (void)
 
void capture (SoState *const state) const
 
virtual void captureThis (SoState *state) const
 
void setTypeId (const SoType typeId)
 
void setStackIndex (const int index)
 
SoElementgetNextInStack (void) const
 
SoElementgetNextFree (void) const
 

Additional Inherited Members

- Public Types inherited from SoDepthBufferElement
enum  DepthWriteFunction {
  NEVER, ALWAYS, LESS, LEQUAL,
  EQUAL, GEQUAL, GREATER, NOTEQUAL
}
 
- Static Protected Member Functions inherited from SoElement
static SoElementgetElement (SoState *const state, const int stackIndex)
 
static const SoElementgetConstElement (SoState *const state, const int stackIndex)
 
static int createStackIndex (const SoType id)
 
- Protected Attributes inherited from SoDepthBufferElement
SbBool test
 
SbBool write
 
DepthWriteFunction function
 
SbVec2f range
 
- Protected Attributes inherited from SoElement
SoType typeId
 
int stackIndex
 
int depth
 
- Static Protected Attributes inherited from SoElement
static int classStackIndex
 
static SoTypeListstackToType
 

Detailed Description

The SoGLDepthBufferElement controls the OpenGL depth buffer.

Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Since
Coin 3.0

Constructor & Destructor Documentation

◆ ~SoGLDepthBufferElement()

SoGLDepthBufferElement::~SoGLDepthBufferElement ( void  )
protectedvirtual

The destructor.

Member Function Documentation

◆ createInstance()

void * SoGLDepthBufferElement::createInstance ( void  )
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ initClass()

void SoGLDepthBufferElement::initClass ( void  )
static

Initializes the SoGLDepthBufferElement class type.

◆ init()

void SoGLDepthBufferElement::init ( SoState state)
virtual

Internal Coin method.

Reimplemented from SoDepthBufferElement.

◆ push()

void SoGLDepthBufferElement::push ( SoState state)
virtual

Internal Coin method.

Reimplemented from SoDepthBufferElement.

◆ pop()

void SoGLDepthBufferElement::pop ( SoState state,
const SoElement prevTopElement 
)
virtual

Internal Coin method.

Reimplemented from SoDepthBufferElement.

◆ setElt()

void SoGLDepthBufferElement::setElt ( SbBool  test,
SbBool  write,
DepthWriteFunction  function,
SbVec2f  range 
)
protectedvirtual

Set this element's values.

Reimplemented from SoDepthBufferElement.


The documentation for this class was generated from the following files: