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SoVRMLVisibilitySensor.h
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32 
33 #ifndef COIN_SOVRMLVISIBILITYSENSOR_H
34 #define COIN_SOVRMLVISIBILITYSENSOR_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoNode.h>
38 #include <Inventor/fields/SoSFTime.h>
39 #include <Inventor/fields/SoSFBool.h>
40 #include <Inventor/fields/SoSFVec3f.h>
41 
42 class COIN_DLL_API SoVRMLVisibilitySensor : public SoNode
43 {
44  typedef SoNode inherited;
46 
47 public:
48  static void initClass(void);
50 
54 
58 
59  virtual void GLRender( SoGLRenderAction * action );
60 
61 protected:
62  virtual ~SoVRMLVisibilitySensor();
63 
64 };
65 
66 #endif // ! COIN_SOVRMLVISIBILITYSENSOR_H
#define SO_NODE_HEADER(classname)
SoSFBool enabled
Definition: SoVRMLVisibilitySensor.h:53
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoSFVec3f center
Definition: SoVRMLVisibilitySensor.h:51
SoSFTime enterTime
Definition: SoVRMLVisibilitySensor.h:55
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
SoSFBool isActive
Definition: SoVRMLVisibilitySensor.h:57
SoSFVec3f size
Definition: SoVRMLVisibilitySensor.h:52
The SoVRMLVisibilitySensor class will generate events based on visibility.
Definition: SoVRMLVisibilitySensor.h:42
SoSFTime exitTime
Definition: SoVRMLVisibilitySensor.h:56
The SoSFTime class is a container for an SbTime value.
Definition: SoSFTime.h:40
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50