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SoVRMLTransform.h
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32 
33 #ifndef COIN_SOVRMLTRANSFORM_H
34 #define COIN_SOVRMLTRANSFORM_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/VRMLnodes/SoVRMLGroup.h>
38 #include <Inventor/fields/SoSFVec3f.h>
39 #include <Inventor/fields/SoSFRotation.h>
40 
41 class COIN_DLL_API SoVRMLTransform : public SoVRMLGroup
42 {
43  typedef SoVRMLGroup inherited;
45 
46 public:
47  static void initClass(void);
48  SoVRMLTransform(void);
49  SoVRMLTransform(int children);
50 
56 
57  void pointAt(const SbVec3f & from, const SbVec3f & to);
58  void getScaleSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
59  void getRotationSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
60  void getTranslationSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
61 
62  void multLeft(const SbMatrix & matrix);
63  void multRight(const SbMatrix & matrix);
64 
65  void combineLeft(SoVRMLTransform * leftnode);
66  void combineRight(SoVRMLTransform * rightnode);
67 
68  void setMatrix(const SbMatrix & matrix);
69 
70  void recenter(const SbVec3f & newcenter);
71 
72  virtual void doAction(SoAction * action);
73  virtual void callback(SoCallbackAction * action);
74  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
75  virtual void getMatrix(SoGetMatrixAction * action);
76  virtual void rayPick(SoRayPickAction * action);
77  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
78  virtual void audioRender(SoAudioRenderAction * action);
79 
80  virtual void GLRenderBelowPath(SoGLRenderAction * action);
81  virtual void GLRenderInPath(SoGLRenderAction * action);
82 
83  virtual void notify(SoNotList * list);
84 
85 protected:
86  virtual ~SoVRMLTransform();
87 
88 private:
89  void commonConstructor(void);
90  void applyMatrix(SoState * state);
91 }; // class SoVRMLTransform
92 
93 #endif // ! COIN_SOVRMLTRANSFORM_H
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: Group.cpp:373
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: Group.cpp:564
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
The SoSFRotation class is a container for an SbRotation.
Definition: SoSFRotation.h:40
The SoVRMLParent node is a superclass for all VRML grouping nodes.
Definition: SoVRMLParent.h:43
SoSFVec3f scale
Definition: SoVRMLTransform.h:53
SoSFRotation rotation
Definition: SoVRMLTransform.h:52
virtual void getMatrix(SoGetMatrixAction *action)
Definition: Group.cpp:480
static void initClass(void)
Definition: Group.cpp:230
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: Group.cpp:554
virtual void rayPick(SoRayPickAction *action)
Definition: Group.cpp:500
The SoState class manages the Coin scene graph traversal state data.
Definition: SoState.h:44
SoSFRotation scaleOrientation
Definition: SoVRMLTransform.h:54
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:42
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
SoSFVec3f translation
Definition: SoVRMLTransform.h:51
virtual void callback(SoCallbackAction *action)
Definition: Group.cpp:342
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
virtual void doAction(SoAction *action)
Definition: Group.cpp:332
#define SO_NODE_HEADER(classname)
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:47
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
virtual void notify(SoNotList *list)
Definition: Group.cpp:714
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
The SoVRMLGroup class is used for grouping VRML nodes.
Definition: SoVRMLGroup.h:44
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
SoSFVec3f center
Definition: SoVRMLTransform.h:55
The SoVRMLTransform class is a grouping node that defines a transformation for its children...
Definition: SoVRMLTransform.h:41
virtual void audioRender(SoAudioRenderAction *action)
Definition: Group.cpp:531
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: Group.cpp:653
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50