Coin Logo Coin3D is Free Software,
published under the BSD 3-clause license.
https://coin3d.github.io
https://www.kongsberg.com/en/kogt/
SoVRMLTexture.h
1 /**************************************************************************\
2  * Copyright (c) Kongsberg Oil & Gas Technologies AS
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * Redistributions of source code must retain the above copyright notice,
10  * this list of conditions and the following disclaimer.
11  *
12  * Redistributions in binary form must reproduce the above copyright
13  * notice, this list of conditions and the following disclaimer in the
14  * documentation and/or other materials provided with the distribution.
15  *
16  * Neither the name of the copyright holder nor the names of its
17  * contributors may be used to endorse or promote products derived from
18  * this software without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 \**************************************************************************/
32 
33 #ifndef COIN_SOVRMLTEXTURE_H
34 #define COIN_SOVRMLTEXTURE_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoNode.h>
38 #include <Inventor/fields/SoSFBool.h>
39 
40 class COIN_DLL_API SoVRMLTexture : public SoNode
41 {
42  typedef SoNode inherited;
44 
45 public:
46  static void initClass(void);
47 
50 
51  virtual void GLRender( SoGLRenderAction * action );
52 
53 protected:
54  SoVRMLTexture(void);
55  virtual ~SoVRMLTexture();
56 
57 }; // class SoVRMLTexture
58 
59 #endif // ! COIN_SOVRMLTEXTURE_H
SoSFBool repeatS
Definition: SoVRMLTexture.h:48
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
The SoVRMLTexture class is a superclass for VRML texture nodes.
Definition: SoVRMLTexture.h:40
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
SoSFBool repeatT
Definition: SoVRMLTexture.h:49
#define SO_NODE_ABSTRACT_HEADER(classname)
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50