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SoVRMLText.h
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32 
33 #ifndef COIN_SOVRMLTEXT_H
34 #define COIN_SOVRMLTEXT_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
38 #include <Inventor/fields/SoMFString.h>
39 #include <Inventor/fields/SoSFNode.h>
40 #include <Inventor/fields/SoSFFloat.h>
41 #include <Inventor/fields/SoMFFloat.h>
42 
43 class SoVRMLTextP;
44 
45 class COIN_DLL_API SoVRMLText : public SoVRMLGeometry
46 {
47  typedef SoVRMLGeometry inherited;
49 
50 public:
51  static void initClass(void);
52  SoVRMLText(void);
53 
58 
59  enum Justification {
60  BEGIN = 0x01,
61  END = 0x02,
62  MIDDLE = 0x03
63  };
64 
65  virtual void GLRender(SoGLRenderAction * action);
66  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
67 
68  virtual void notify(SoNotList * list);
69  virtual SoChildList * getChildren(void) const;
70 
71 protected:
72  virtual ~SoVRMLText();
73 
74  virtual void computeBBox(SoAction * action,
75  SbBox3f & box, SbVec3f & center);
76  virtual void generatePrimitives(SoAction * action);
77  SoChildList * children;
78 
79 private:
80  SoVRMLTextP * pimpl;
81  friend class SoVRMLTextP;
82 
83 };
84 
85 #endif // ! COIN_SOVRMLTEXT_H
static void initClass(void)
Definition: Geometry.cpp:88
virtual void notify(SoNotList *list)
Definition: Geometry.cpp:175
The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:39
virtual SoChildList * getChildren(void) const
Definition: Geometry.cpp:138
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:400
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:41
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:46
The SoChildList class is a container for node children.
Definition: SoChildList.h:42
The SoSFNode class is a container for a single node.
Definition: SoSFNode.h:47
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1349
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
The SoVRMLText class is used to represent text in a scene.
Definition: SoVRMLText.h:45
#define SO_NODE_HEADER(classname)
virtual void generatePrimitives(SoAction *action)=0
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
SoSFNode fontStyle
Definition: SoVRMLText.h:55
SoMFString string
Definition: SoVRMLText.h:54
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
SoMFFloat length
Definition: SoVRMLText.h:57
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:52
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
SoSFFloat maxExtent
Definition: SoVRMLText.h:56
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50