33 #ifndef COIN_SOVRMLPOINTSET_H 34 #define COIN_SOVRMLPOINTSET_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/VRMLnodes/SoVRMLVertexPoint.h> 57 #endif // ! COIN_SOVRMLPOINTSET_H virtual void GLRender(SoGLRenderAction *action)
Definition: VertexPoint.cpp:109
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoVRMLVertexPoint class is a superclass for point based VRML shapes.
Definition: SoVRMLVertexPoint.h:42
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: VertexPoint.cpp:122
#define SO_NODE_HEADER(classname)
virtual void generatePrimitives(SoAction *action)=0
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
static void initClass(void)
Definition: VertexPoint.cpp:71
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:52
The SoVRMLPointSet class is used to represent a set of 3D points.
Definition: SoVRMLPointSet.h:40
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50