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SoVRMLFontStyle.h
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32 
33 #ifndef COIN_SOVRMLFONTSTYLE_H
34 #define COIN_SOVRMLFONTSTYLE_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoNode.h>
38 #include <Inventor/fields/SoSFFloat.h>
39 #include <Inventor/fields/SoSFBool.h>
40 #include <Inventor/fields/SoMFString.h>
41 #include <Inventor/fields/SoSFString.h>
42 #include <Inventor/SbString.h>
43 
44 #ifndef COIN_INTERNAL
45 #include <Inventor/actions/SoCallbackAction.h>
46 #endif // !COIN_INTERNAL
47 
48 class SoVRMLFontStyleP;
49 
50 class COIN_DLL_API SoVRMLFontStyle : public SoNode
51 {
52  typedef SoNode inherited;
54 
55 public:
56  static void initClass(void);
57  SoVRMLFontStyle(void);
58 
59  enum Family {
60  SERIF,
61  SANS,
62  TYPEWRITER
63  };
64 
65  enum Style {
66  PLAIN = 0x0,
67  BOLD = 0x1,
68  ITALIC = 0x2,
69  BOLDITALIC = 0x3
70  };
71 
72  SoSFFloat size;
73  SoMFString family;
74  SoMFString style;
75  SoSFBool horizontal;
76  SoSFBool leftToRight;
77  SoSFBool topToBottom;
78  SoSFString language;
79  SoMFString justify;
80  SoSFFloat spacing;
81 
82  SbString getFontName(void);
83 
84  virtual void doAction(SoAction * action);
85  virtual void callback(SoCallbackAction * action);
86  virtual void GLRender(SoGLRenderAction * action);
87  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
88  virtual void pick(SoPickAction * action);
89  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
90 
91 protected:
92  virtual ~SoVRMLFontStyle();
93 
94 private:
95  SoVRMLFontStyleP * pimpl;
96 };
97 
98 #endif // ! COIN_SOVRMLFONTSTYLE_H
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:943
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:40
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
static void initClass(void)
Definition: SoNode.cpp:573
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1158
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:858
#define SO_NODE_HEADER(classname)
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoVRMLFontStyle class is used to define the current font.
Definition: SoVRMLFontStyle.h:50
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:914
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:1003
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:52
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1075
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50