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SoVRMLBackground.h
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32 
33 #ifndef COIN_SOVRMLBACKGROUND_H
34 #define COIN_SOVRMLBACKGROUND_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoNode.h>
38 #include <Inventor/fields/SoMFColor.h>
39 #include <Inventor/fields/SoMFFloat.h>
40 #include <Inventor/fields/SoMFString.h>
41 #include <Inventor/fields/SoSFBool.h>
42 
43 class SoVRMLBackgroundP;
44 
45 class COIN_DLL_API SoVRMLBackground : public SoNode
46 {
47  typedef SoNode inherited;
49 
50 public:
51  static void initClass(void);
52  SoVRMLBackground(void);
53 
54  SoMFColor groundColor;
55  SoMFFloat groundAngle;
56  SoMFColor skyColor;
57  SoMFFloat skyAngle;
58  SoMFString backUrl;
59  SoMFString bottomUrl;
60  SoMFString frontUrl;
61  SoMFString leftUrl;
62  SoMFString rightUrl;
63  SoMFString topUrl;
64 
65  virtual void GLRender( SoGLRenderAction * action );
66 
67 protected:
68  virtual SbBool readInstance(SoInput * in, unsigned short flags);
69  virtual ~SoVRMLBackground();
70 
71  SoSFBool set_bind; // eventIn
72  SoSFBool isBound; // eventOut
73 
74 private:
75  SoVRMLBackgroundP * pimpl;
76 
77 };
78 
79 #endif // ! COIN_SOVRMLBACKGROUND_H
The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:39
The SoMFColor class is a container for SbColor values.
Definition: SoMFColor.h:40
#define SO_NODE_HEADER(classname)
The SoVRMLBackground class is used for specifying a viewer panorama.
Definition: SoVRMLBackground.h:45
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1490
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
The SoInput class is an abstraction of file import functionality.
Definition: SoInput.h:61
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50