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SoTextureCoordinateEnvironment.h
1 #ifndef COIN_SOTEXTURECOORDINATEENVIRONMENT_H
2 #define COIN_SOTEXTURECOORDINATEENVIRONMENT_H
3 
4 /**************************************************************************\
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34 \**************************************************************************/
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoTextureCoordinateFunction.h>
38 #include <Inventor/SbVec4f.h>
39 
42 
44 
45 public:
46  static void initClass(void);
48 
49  virtual void doAction(SoAction * action);
50  virtual void GLRender(SoGLRenderAction * action);
51  virtual void pick(SoPickAction * action);
52  virtual void callback(SoCallbackAction * action);
53 
54 protected:
56 
57 private:
58  static const SbVec4f &generate(void * userdata,
59  const SbVec3f & p,
60  const SbVec3f & n);
61  static void handleTexgen(void *data);
62 };
63 
64 #endif // !COIN_SOTEXTURECOORDINATEENVIRONMENT_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition: SbVec4f.h:49
static void initClass(void)
Definition: SoTextureCoordinateFunction.cpp:71
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1158
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nod...
Definition: SoTextureCoordinateFunction.h:38
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:858
#define SO_NODE_HEADER(classname)
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoTextureCoordinateEnvironment class generates texture coordinates by projecting onto a surroundi...
Definition: SoTextureCoordinateEnvironment.h:40
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:1003
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1075
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50