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SoShapeHintsElement.h
1 #ifndef COIN_SOSHAPEHINTSELEMENT_H
2 #define COIN_SOSHAPEHINTSELEMENT_H
3 
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35 
36 #include <Inventor/elements/SoSubElement.h>
37 
38 class COIN_DLL_API SoShapeHintsElement : public SoElement {
39  typedef SoElement inherited;
40 
41  SO_ELEMENT_HEADER(SoShapeHintsElement);
42 public:
43  static void initClass(void);
44 protected:
45  virtual ~SoShapeHintsElement();
46 
47 public:
48  enum VertexOrdering {
49  UNKNOWN_ORDERING,
50  CLOCKWISE,
51  COUNTERCLOCKWISE,
52  ORDERING_AS_IS
53  };
54 
55  enum ShapeType {
56  UNKNOWN_SHAPE_TYPE,
57  SOLID,
58  SHAPE_TYPE_AS_IS
59  };
60 
61  enum FaceType {
62  UNKNOWN_FACE_TYPE,
63  CONVEX,
64  FACE_TYPE_AS_IS
65  };
66 
67  virtual void init(SoState * state);
68  virtual void push(SoState * state);
69  virtual void pop(SoState * state, const SoElement * prevtopelement);
70 
71  virtual SbBool matches(const SoElement * element) const;
72  virtual SoElement *copyMatchInfo(void) const;
73 
74  static void set(SoState * const state, SoNode * const node,
75  const VertexOrdering vertexOrdering,
76  const ShapeType shapeType, const FaceType faceType);
77  static void set(SoState * const state,
78  const VertexOrdering vertexOrdering,
79  const ShapeType shapeType, const FaceType faceType);
80  static void get(SoState * const state, VertexOrdering & vertexOrdering,
81  ShapeType & shapeType, FaceType & faceType);
82 
83  static VertexOrdering getVertexOrdering(SoState * const state);
84  static ShapeType getShapeType(SoState * const state);
85  static FaceType getFaceType(SoState * const state);
86 
87  static VertexOrdering getDefaultVertexOrdering();
88  static ShapeType getDefaultShapeType();
89  static FaceType getDefaultFaceType();
90 
91  virtual void print(FILE * file) const;
92 
93 protected:
94  void updateLazyElement(SoState * state);
95  virtual void setElt(VertexOrdering vertexOrdering,
96  ShapeType shapeType, FaceType faceType);
97 
98  VertexOrdering vertexOrdering;
99  ShapeType shapeType;
100  FaceType faceType;
101 
102 };
103 
104 #endif // !COIN_SOSHAPEHINTSELEMENT_H
static void initClass(void)
Definition: SoElement.cpp:507
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:609
virtual void push(SoState *state)
Definition: SoElement.cpp:570
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoState class manages the Coin scene graph traversal state data.
Definition: SoState.h:44
virtual void init(SoState *state)
Definition: SoElement.cpp:553
virtual SoElement * copyMatchInfo(void) const =0
virtual void print(FILE *file=stdout) const
Definition: SoElement.cpp:595
The SoShapeHintsElement class is yet to be documented.
Definition: SoShapeHintsElement.h:38
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:585