1 #ifndef COIN_SOSHADERPROGRAM_H 2 #define COIN_SOSHADERPROGRAM_H 36 #include <Inventor/nodes/SoNode.h> 37 #include <Inventor/nodes/SoSubNode.h> 38 #include <Inventor/fields/SoMFNode.h> 44 typedef void SoShaderProgramEnableCB(
void * closure,
59 void setEnableCallback(SoShaderProgramEnableCB * cb,
73 class SoShaderProgramP * pimpl;
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:44
SoMFNode shaderObject
Definition: SoShaderProgram.h:55
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1221
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
static void initClass(void)
Definition: SoNode.cpp:573
The SoState class manages the Coin scene graph traversal state data.
Definition: SoState.h:44
The SoShaderProgram class is used to specify a set of vertex/geometry/fragment objects.
Definition: SoShaderProgram.h:50
#define SO_NODE_HEADER(classname)
The SoMFNode class is a container for nodes.
Definition: SoMFNode.h:41
SoState * state
Definition: SoAction.h:140
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:1003
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50