Coin Logo Coin3D is Free Software,
published under the BSD 3-clause license.
https://coin3d.github.io
https://www.kongsberg.com/en/kogt/
SoShaderObject.h
1 #ifndef COIN_SOSHADEROBJECT_H
2 #define COIN_SOSHADEROBJECT_H
3 
4 /**************************************************************************\
5  * Copyright (c) Kongsberg Oil & Gas Technologies AS
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * Neither the name of the copyright holder nor the names of its
20  * contributors may be used to endorse or promote products derived from
21  * this software without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 \**************************************************************************/
35 
36 #include <Inventor/nodes/SoNode.h>
37 #include <Inventor/nodes/SoSubNode.h>
38 #include <Inventor/fields/SoSFString.h>
39 #include <Inventor/fields/SoSFEnum.h>
40 #include <Inventor/fields/SoSFBool.h>
41 #include <Inventor/fields/SoMFNode.h>
42 #include <Inventor/C/glue/gl.h>
43 
44 class SoGLShaderObject;
45 class SoGLShaderProgram;
46 class SoState;
47 
48 // *************************************************************************
49 
50 class COIN_DLL_API SoShaderObject : public SoNode {
51  typedef SoNode inherited;
53 
54 public:
55  enum SourceType {
59  FILENAME
60  };
61 
65  // FIXME: this field is an SoMFUniformShaderParameter in TGS
66  // Inventor. We should also implement that field. 20050125 mortene.
68 
69  static void initClass(void);
70 
71  virtual void GLRender(SoGLRenderAction * action);
72  virtual void search(SoSearchAction * action);
73 
74  void updateParameters(SoState * state);
75 
76  SourceType getSourceType(void) const;
77  SbString getSourceProgram(void) const;
78 
79 protected:
80  SoShaderObject(void);
81  virtual ~SoShaderObject();
82  virtual SbBool readInstance(SoInput * in, unsigned short flags);
83 
84 private:
85  class SoShaderObjectP * pimpl;
86 };
87 
88 #endif /* ! COIN_SOSHADEROBJECT_H*/
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
SoSFString sourceProgram
Definition: SoShaderObject.h:64
Definition: SoShaderObject.h:58
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:44
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:40
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1221
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoShaderObject class is the superclass for all shader classes in Coin.
Definition: SoShaderObject.h:50
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
static void initClass(void)
Definition: SoNode.cpp:573
The SoState class manages the Coin scene graph traversal state data.
Definition: SoState.h:44
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
Definition: SoShaderObject.h:57
SoSFEnum sourceType
Definition: SoShaderObject.h:63
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1542
Definition: SoShaderObject.h:56
The SoMFNode class is a container for nodes.
Definition: SoMFNode.h:41
SourceType
Definition: SoShaderObject.h:55
The SoInput class is an abstraction of file import functionality.
Definition: SoInput.h:61
SoSFBool isActive
Definition: SoShaderObject.h:62
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:1003
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:52
#define SO_NODE_ABSTRACT_HEADER(classname)
SoMFNode parameter
Definition: SoShaderObject.h:67
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50