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SoResetTransform.h
1 #ifndef COIN_SORESETTRANSFORM_H
2 #define COIN_SORESETTRANSFORM_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoTransformation.h>
38 #include <Inventor/fields/SoSFBitMask.h>
39 
40 class COIN_DLL_API SoResetTransform : public SoTransformation {
42 
44 
45 public:
46  static void initClass(void);
47  SoResetTransform(void);
48 
49  // These must be bit flags.
50  enum ResetType {
51  TRANSFORM = 0x01,
52  BBOX = 0x02
53  };
54 
56 
57  virtual void doAction(SoAction * action);
58  virtual void callback(SoCallbackAction * action);
59  virtual void GLRender(SoGLRenderAction * action);
60  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
61  virtual void getMatrix(SoGetMatrixAction * action);
62  virtual void pick(SoPickAction * action);
63  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
64 
65 protected:
66  virtual ~SoResetTransform();
67 };
68 
69 #endif // !COIN_SORESETTRANSFORM_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:894
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
#define SO_NODE_HEADER(classname)
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
ResetType
Definition: SoResetTransform.h:50
SoSFBitMask whatToReset
Definition: SoResetTransform.h:55
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1053
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1109
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoResetTransform class is a node type which makes it possible to "nullify" state during traversal...
Definition: SoResetTransform.h:40
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:865
The SoTransformation class is the abstract base class for transformation nodes.
Definition: SoTransformation.h:38
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
The SoSFBitMask class is a container for a set of bit flags.
Definition: SoSFBitMask.h:38
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50