Coin Logo Coin3D is Free Software,
published under the BSD 3-clause license.
https://coin3d.github.io
https://www.kongsberg.com/en/kogt/
SoNodeVisualize.h
1 #ifndef COIN_SONODEVISUALIZE_H
2 #define COIN_SONODEVISUALIZE_H
3 
4 /**************************************************************************\
5  * Copyright (c) Kongsberg Oil & Gas Technologies AS
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * Neither the name of the copyright holder nor the names of its
20  * contributors may be used to endorse or promote products derived from
21  * this software without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 \**************************************************************************/
35 
36 #include <Inventor/nodekits/SoBaseKit.h>
37 #include <Inventor/nodes/SoSeparator.h>
38 #include <Inventor/lists/SoNodeList.h>
39 #include <Inventor/tools/SbPimplPtr.h>
40 #include <Inventor/SbVec2s.h>
41 #include <Inventor/SbVec3f.h>
42 
43 // *************************************************************************
44 
45 // FIXME: i don't like the name of this class. "SoScenegraphStructure"
46 // or some such would be better. -mortene.
47 
48 class SoProfilerStats;
49 
50 class COIN_DLL_API SoNodeVisualize : public SoBaseKit
51 {
52  typedef SoBaseKit inherited;
53 
54  SO_KIT_HEADER(SoNodeVisualize);
55  SO_KIT_CATALOG_ENTRY_HEADER(topSeparator);
56  SO_KIT_CATALOG_ENTRY_HEADER(childrenVisible);
57  SO_KIT_CATALOG_ENTRY_HEADER(color);
58  SO_KIT_CATALOG_ENTRY_HEADER(texture);
59  SO_KIT_CATALOG_ENTRY_HEADER(textureTransform);
60  SO_KIT_CATALOG_ENTRY_HEADER(shape);
61  SO_KIT_CATALOG_ENTRY_HEADER(rotSwitch);
62  SO_KIT_CATALOG_ENTRY_HEADER(rotation);
63  SO_KIT_CATALOG_ENTRY_HEADER(childGeometry);
64  SO_KIT_CATALOG_ENTRY_HEADER(translation);
65  SO_KIT_CATALOG_ENTRY_HEADER(lines);
66  SO_KIT_CATALOG_ENTRY_HEADER(lineSep);
67 
68 public:
69  static void initClass(void);
70  static void cleanClass(void);
71 
72  SoNodeVisualize * visualize(SoNode *);
73  static SoNodeVisualize* visualizeTree(SoNode * node,int depth=-1);
74  bool clicked();
75  void setAlternate(bool alternating=true);
76  bool nodeHasChildren();
77  unsigned int nodeNumChildren();
78  bool isAlternating() const;
79 
80  virtual void handleEvent(SoHandleEventAction * action);
81 
82  void traverse(SoProfilerStats * stats);
83 
84 protected:
85  SoNodeVisualize(void);
86  virtual ~SoNodeVisualize();
87  SbVec2s getWidth() ;
88 
89  void setupChildCatalog(SoNode * node, int depth);
90  void visualizeSubTree(SoNode * node,int depth=-1);
91  void recalculate();
92  SbVec2s recalculateWidth();
93  SoNodeVisualize* getSoNodeVisualizeRoot();
94  void internalAlternating(bool alternating, int direction);
95  void reset();
96  SoNodeList * getChildGeometry();
97 
98  private:
100 
101  // NOT IMPLEMENTED
103  SoNodeVisualize & operator = (const SoNodeVisualize &);
104 
105  bool dirty;
106  SbVec2s width;
107  SoNodeVisualize *parent;
108 
109  SoNode *node;
110 };
111 
112 #endif // !COIN_SONODEVISUALIZE_H
The SoBaseKit class is the top level superclass for nodekits.
Definition: SoBaseKit.h:66
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoProfilerStats class is a node for exposing profiling results gathered by SoProfilerElement.
Definition: SoProfilerStats.h:47
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoBaseKit.cpp:1060
static void initClass(void)
Definition: SoBaseKit.cpp:678
The SoNodeVisualize class is yet to be documented.
Definition: SoNodeVisualize.h:50
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:46
The SoNodeList class is a container for pointers to SoNode objects.
Definition: SoNodeList.h:40
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition: SbVec2s.h:51