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SoMaterial.h
1 #ifndef COIN_SOMATERIAL_H
2 #define COIN_SOMATERIAL_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoMFColor.h>
38 #include <Inventor/fields/SoMFFloat.h>
39 #include <Inventor/fields/SoSFFloat.h>
40 #include <Inventor/tools/SbPimplPtr.h>
41 
42 class SoMaterialP;
43 
44 class COIN_DLL_API SoMaterial : public SoNode {
45  typedef SoNode inherited;
46 
48 
49 public:
50  static void initClass(void);
51  SoMaterial(void);
52 
59 
60  virtual void doAction(SoAction * action);
61  virtual void GLRender(SoGLRenderAction * action);
62  virtual void callback(SoCallbackAction * action);
63 
64 protected:
65  virtual ~SoMaterial();
66 
67  virtual void notify(SoNotList * list);
68 
69 private:
70  int getMaterialType(void);
71 
73 
74  SoMaterial(const SoMaterial &rhs); // N/A
75  SoMaterial & operator = (const SoMaterial & rhs); // N/A
76 
77 }; // SoMaterial
78 
79 #endif // !COIN_SOMATERIAL_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:39
The SoMFColor class is a container for SbColor values.
Definition: SoMFColor.h:40
SoMFColor emissiveColor
Definition: SoMaterial.h:56
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:506
SoMFFloat transparency
Definition: SoMaterial.h:58
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoMaterial class is a node type for setting up material values for scene geometry.
Definition: SoMaterial.h:44
SoMFColor ambientColor
Definition: SoMaterial.h:53
static void initClass(void)
Definition: SoNode.cpp:573
SoMFColor diffuseColor
Definition: SoMaterial.h:54
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:858
SoMFFloat shininess
Definition: SoMaterial.h:57
#define SO_NODE_HEADER(classname)
SoMFColor specularColor
Definition: SoMaterial.h:55
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:1003
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1075
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50