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SoListenerPositionElement.h
1 #ifndef COIN_SOLISTENERPOSITIONELEMENT_H
2 #define COIN_SOLISTENERPOSITIONELEMENT_H
3 
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35 
36 #include <Inventor/elements/SoReplacedElement.h>
37 #include <Inventor/SbVec3f.h>
38 
39 class COIN_DLL_API SoListenerPositionElement : public SoReplacedElement {
41 
42  SO_ELEMENT_HEADER(SoListenerPositionElement);
43 public:
44  static void initClass(void);
45 protected:
46  virtual ~SoListenerPositionElement();
47 
48 public:
49  virtual void init(SoState * state);
50  static void set(SoState * const state, SoNode * const node,
51  const SbVec3f & position, SbBool setbylistener);
52 
53  static const SbVec3f & get(SoState * const state);
54  static SbBool isSetByListener(SoState * const state);
55 
56  virtual void print(FILE * file) const;
57 
58 protected:
60  SbBool setbylistener;
61 };
62 
63 #endif // !COIN_SOLISTENERPOSITIONELEMENT_H
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoListenerPositionElement holds the position of the current listener.
Definition: SoListenerPositionElement.h:39
The SoState class manages the Coin scene graph traversal state data.
Definition: SoState.h:44
virtual void init(SoState *state)
Definition: SoReplacedElement.cpp:89
The SoReplacedElement class is an abstract element superclass.
Definition: SoReplacedElement.h:39
virtual void print(FILE *file) const
Definition: SoReplacedElement.cpp:118
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
SbVec3f position
Definition: SoListenerPositionElement.h:59