1 #ifndef COIN_SOLEVELOFDETAIL_H 2 #define COIN_SOLEVELOFDETAIL_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoGroup.h> 38 #include <Inventor/fields/SoMFFloat.h> 40 class SoLevelOfDetailP;
68 void commonConstructor(
void);
70 SoLevelOfDetailP * pimpl;
71 friend class SoLevelOfDetailP;
74 #endif // !COIN_SOLEVELOFDETAIL_H The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:39
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:542
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:506
The SoLevelOfDetail class is used to choose a child based on projected size.
Definition: SoLevelOfDetail.h:42
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:689
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:725
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:558
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1188
SoMFFloat screenArea
Definition: SoLevelOfDetail.h:53
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:42
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:40
#define SO_NODE_HEADER(classname)
static void initClass(void)
Definition: SoGroup.cpp:526
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:614
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50