1 #ifndef COIN_SOINDEXEDFACESET_H 2 #define COIN_SOINDEXEDFACESET_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoIndexedShape.h> 39 #ifndef SO_END_FACE_INDEX // also defined in SoVRMLIndexedFaceSet.h 40 #define SO_END_FACE_INDEX (-1) 41 #endif // !SO_END_FACE_INDEX 43 class SoIndexedFaceSetP;
79 const int32_t * nindices,
80 const SbBool normalsfromcache);
81 Binding findMaterialBinding(
SoState *
const state)
const;
82 Binding findNormalBinding(
SoState *
const state)
const;
85 SoIndexedFaceSetP * pimpl;
88 #endif // !COIN_SOINDEXEDFACESET_H The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoIndexedFaceSet class is used to handle generic indexed facesets.
Definition: SoIndexedFaceSet.h:45
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:400
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:194
virtual void notify(SoNotList *nl)
Definition: SoVertexShape.cpp:173
static void initClass(void)
Definition: SoIndexedShape.cpp:102
The SoNormalCache class is used to hold cached normals.
Definition: SoNormalCache.h:43
The SoNormalBundle class simplifies normal handling.
Definition: SoNormalBundle.h:42
The SoState class manages the Coin scene graph traversal state data.
Definition: SoState.h:44
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1349
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
#define SO_NODE_HEADER(classname)
virtual void generatePrimitives(SoAction *action)=0
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoIndexedShape class is the superclass for all indexed vertex shapes.
Definition: SoIndexedShape.h:42
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50