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SoIndexedFaceSet.h
1 #ifndef COIN_SOINDEXEDFACESET_H
2 #define COIN_SOINDEXEDFACESET_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoIndexedShape.h>
38 
39 #ifndef SO_END_FACE_INDEX // also defined in SoVRMLIndexedFaceSet.h
40 #define SO_END_FACE_INDEX (-1)
41 #endif // !SO_END_FACE_INDEX
42 
43 class SoIndexedFaceSetP;
44 
45 class COIN_DLL_API SoIndexedFaceSet : public SoIndexedShape {
46  typedef SoIndexedShape inherited;
47 
49 
50 public:
51  static void initClass(void);
52  SoIndexedFaceSet(void);
53 
54  virtual void GLRender(SoGLRenderAction * action);
55  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
56 
57  virtual SbBool generateDefaultNormals(SoState * state,
58  SoNormalBundle * bundle);
59  virtual SbBool generateDefaultNormals(SoState * state,
60  SoNormalCache * cache);
61 
62 protected:
63  virtual ~SoIndexedFaceSet();
64 
65  virtual void generatePrimitives(SoAction * action);
66 
67 private:
68  enum Binding {
69  OVERALL = 0,
70  PER_FACE,
71  PER_FACE_INDEXED,
72  PER_VERTEX,
73  PER_VERTEX_INDEXED,
74  NONE = OVERALL
75  };
76 
77  SbBool useConvexCache(SoAction * action,
78  const SbVec3f * normals,
79  const int32_t * nindices,
80  const SbBool normalsfromcache);
81  Binding findMaterialBinding(SoState * const state) const;
82  Binding findNormalBinding(SoState * const state) const;
83  virtual void notify(SoNotList * list);
84 
85  SoIndexedFaceSetP * pimpl;
86 };
87 
88 #endif // !COIN_SOINDEXEDFACESET_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoIndexedFaceSet class is used to handle generic indexed facesets.
Definition: SoIndexedFaceSet.h:45
#define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:398
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:192
virtual void notify(SoNotList *nl)
Definition: SoVertexShape.cpp:171
The SoNormalCache class is used to hold cached normals.
Definition: SoNormalCache.h:43
The SoNormalBundle class simplifies normal handling.
Definition: SoNormalBundle.h:42
The SoState class manages the Coin scene graph traversal state data.
Definition: SoState.h:44
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1347
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
virtual void generatePrimitives(SoAction *action)=0
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoIndexedShape class is the superclass for all indexed vertex shapes.
Definition: SoIndexedShape.h:42
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50