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SoGetMatrixAction.h
1 #ifndef COIN_SOGETMATRIXACTION_H
2 #define COIN_SOGETMATRIXACTION_H
3 
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35 
36 #include <Inventor/actions/SoAction.h>
37 #include <Inventor/actions/SoSubAction.h>
38 #include <Inventor/tools/SbLazyPimplPtr.h>
39 #include <Inventor/SbViewportRegion.h>
40 #include <Inventor/SbRotation.h>
41 #include <Inventor/SbMatrix.h>
42 #include <Inventor/SbVec3f.h>
43 
44 class SoGetMatrixActionP;
45 
46 class COIN_DLL_API SoGetMatrixAction : public SoAction {
47  typedef SoAction inherited;
48 
49  SO_ACTION_HEADER(SoGetMatrixAction);
50 
51 public:
52  static void initClass(void);
53 
54  SoGetMatrixAction(const SbViewportRegion & region);
55  virtual ~SoGetMatrixAction(void);
56 
57  void setViewportRegion(const SbViewportRegion & region);
58  const SbViewportRegion & getViewportRegion(void) const;
59 
60  SbMatrix & getMatrix(void);
61  SbMatrix & getInverse(void);
62  SbMatrix & getTextureMatrix(void);
63  SbMatrix & getTextureInverse(void);
64 
65 protected:
66  virtual void beginTraversal(SoNode * node);
67 
68 private:
69  SbMatrix matrix, invmatrix;
70  SbMatrix texmatrix, invtexmatrix;
71  SbViewportRegion viewportregion;
72 
73 private:
75 
76  // NOT IMPLEMENTED:
78  SoGetMatrixAction & operator = (const SoGetMatrixAction & rhs);
79 }; // SoGetMatrixAction
80 
81 #endif // !COIN_SOGETMATRIXACTION_H
static void initClass(void)
Definition: SoAction.cpp:370
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:47
virtual void beginTraversal(SoNode *node)
Definition: SoAction.cpp:1270
The SbViewportRegion class is a viewport within a full window.
Definition: SbViewportRegion.h:40