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SoGeoSeparator.h
1 #ifndef COIN_SOGEOSEPARATOR_H
2 #define COIN_SOGEOSEPARATOR_H
3 
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35 
36 #include <Inventor/tools/SbLazyPimplPtr.h>
37 #include <Inventor/nodes/SoSubNode.h>
38 #include <Inventor/nodes/SoSeparator.h>
39 #include <Inventor/SbMatrix.h>
40 #include <Inventor/fields/SoSFVec3d.h>
41 #include <Inventor/fields/SoMFString.h>
42 
43 class SoState;
44 class SoGeoSeparatorP;
45 
46 class COIN_DLL_API SoGeoSeparator : public SoSeparator {
47  typedef SoSeparator inherited;
48 
50 
51 public:
52  static void initClass(void);
53  SoGeoSeparator(void);
54 
57 
58  virtual void callback(SoCallbackAction * action);
59  virtual void GLRenderBelowPath(SoGLRenderAction * action);
60  virtual void GLRenderInPath(SoGLRenderAction * action);
61  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
62  virtual void getMatrix(SoGetMatrixAction * action);
63  virtual void rayPick(SoRayPickAction * action);
64  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
65 
66 protected:
67  virtual ~SoGeoSeparator(void);
68 
69 private:
70  SoGeoSeparator(const SoGeoSeparator & rhs);
71  SoGeoSeparator & operator = (const SoGeoSeparator & rhs);
72 
73  void applyTransformation(SoAction * action);
74  SbMatrix getTransform(SoState * state) const;
75 
77 
78 };
79 
80 
81 #endif // COIN_SOGEOSEPARATOR_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
#define SO_NODE_HEADER(classname)
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoSeparator.cpp:493
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:755
The SoGeoSeparator class is used to georeference a scene graph.
Definition: SoGeoSeparator.h:46
The SoSFVec3d class is a container for an SbVec3d vector.
Definition: SoSFVec3d.h:40
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:651
The SoState class manages the Coin scene graph traversal state data.
Definition: SoState.h:44
SoSFVec3d geoCoords
Definition: SoGeoSeparator.h:55
virtual void callback(SoCallbackAction *action)
Definition: SoSeparator.cpp:603
SoMFString geoSystem
Definition: SoGeoSeparator.h:56
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoSeparator.cpp:881
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:47
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoSeparator.cpp:940
virtual void rayPick(SoRayPickAction *action)
Definition: SoSeparator.cpp:856
The SoSeparator class is a state-preserving group node.
Definition: SoSeparator.h:44
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50