1 #ifndef COIN_SOGEOLOCATION_H 2 #define COIN_SOGEOLOCATION_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoTransformation.h> 38 #include <Inventor/SbMatrix.h> 39 #include <Inventor/fields/SoSFVec3d.h> 40 #include <Inventor/fields/SoMFString.h> 72 SoGeoLocationP * pimpl;
76 #endif // COIN_SOGEOLOCATION_H The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:943
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
The SoGeoLocation class is used to georeference the following nodes.
Definition: SoGeoLocation.h:45
The SoSFVec3d class is a container for an SbVec3d vector.
Definition: SoSFVec3d.h:40
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
SoMFString geoSystem
Definition: SoGeoLocation.h:55
The SoState class manages the Coin scene graph traversal state data.
Definition: SoState.h:44
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1102
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1158
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:858
#define SO_NODE_HEADER(classname)
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:47
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:914
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:1003
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1075
SoSFVec3d geoCoords
Definition: SoGeoLocation.h:54
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50