virtual void multElt(const int unit, const SbMatrix &matrix)
Definition: SoMultiTextureMatrixElement.cpp:156
virtual void init(SoState *state)
Definition: SoMultiTextureMatrixElement.cpp:185
virtual void push(SoState *state)
Definition: SoMultiTextureMatrixElement.cpp:194
virtual void setElt(const int unit, const SbMatrix &matrix)
Definition: SoMultiTextureMatrixElement.cpp:167
The SoMultiTextureMatrixElement class is used to manage the texture matrix stack for texture units > ...
Definition: SoMultiTextureMatrixElement.h:41
static void initClass(void)
Definition: SoMultiTextureMatrixElement.cpp:68
The SoGLMultiTextureMatrixElement class is used to update the OpenGL texture matrix.
Definition: SoGLMultiTextureMatrixElement.h:40