Coin Logo Coin3D is Free Software,
published under the BSD 3-clause license.
https://coin3d.github.io
https://www.kongsberg.com/en/kogt/
SoFile.h
1 #ifndef COIN_SOFILE_H
2 #define COIN_SOFILE_H
3 
4 /**************************************************************************\
5  * Copyright (c) Kongsberg Oil & Gas Technologies AS
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * Neither the name of the copyright holder nor the names of its
20  * contributors may be used to endorse or promote products derived from
21  * this software without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 \**************************************************************************/
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoSFString.h>
38 
39 class SoFieldSensor;
40 class SoGroup;
41 class SoSensor;
42 
43 class COIN_DLL_API SoFile : public SoNode {
44  typedef SoNode inherited;
45 
47 
48 public:
49  static void initClass(void);
50  SoFile(void);
51 
53 
54  virtual void doAction(SoAction * action);
55  virtual void callback(SoCallbackAction * action);
56  virtual void GLRender(SoGLRenderAction * action);
57  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
58  virtual void getMatrix(SoGetMatrixAction * action);
59  virtual void handleEvent(SoHandleEventAction * action);
60  virtual void pick(SoPickAction * action);
61  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
62  virtual void audioRender(SoAudioRenderAction * action);
63  virtual void search(SoSearchAction * action);
64 
65  SoGroup * copyChildren(void) const;
66  virtual SoChildList * getChildren(void) const;
67  virtual void copyContents(const SoFieldContainer * from,
68  SbBool copyconnections);
69 
70  const SbString & getFullName(void) const;
71 
72  static void setSearchOK(SbBool dosearch);
73  static SbBool getSearchOK();
74 
75 protected:
76  virtual ~SoFile();
77 
78  virtual SbBool readInstance(SoInput * in, unsigned short flags);
79  virtual SbBool readNamedFile(SoInput * in);
80 
81 private:
82  static void nameFieldModified(void * userdata, SoSensor * sensor);
83 
84  SoChildList * children;
85  SoFieldSensor * namesensor;
86  SbString fullname;
87 };
88 
89 #endif // !COIN_SOFILE_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1483
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:943
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
SoSFString name
Definition: SoFile.h:52
The SoFieldContainer class is a base class for all classes that contain fields.
Definition: SoFieldContainer.h:43
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:44
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:40
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1221
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
static void initClass(void)
Definition: SoNode.cpp:573
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoNode.cpp:1356
The SoChildList class is a container for node children.
Definition: SoChildList.h:42
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:43
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1542
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1102
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:42
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1158
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:38
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:40
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:858
#define SO_NODE_HEADER(classname)
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoInput class is an abstraction of file import functionality.
Definition: SoInput.h:61
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:914
The SoFile class is node container for another model file.
Definition: SoFile.h:43
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:1003
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:52
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1075
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1132
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1366
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50