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SoFaceSet.h
1 #ifndef COIN_SOFACESET_H
2 #define COIN_SOFACESET_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoNonIndexedShape.h>
38 #include <Inventor/fields/SoMFInt32.h>
39 
40 class SoFaceSetP;
41 
42 class COIN_DLL_API SoFaceSet : public SoNonIndexedShape {
44 
46 
47 public:
48  static void initClass(void);
49  SoFaceSet(void);
50 
52 
53  virtual void GLRender(SoGLRenderAction * action);
54  virtual SbBool generateDefaultNormals(SoState * state, SoNormalBundle * nb);
55  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
56 
57 protected:
58  virtual ~SoFaceSet();
59 
60  virtual void generatePrimitives(SoAction * action);
61  virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
63 
64 private:
65  enum Binding {
66  OVERALL = 0,
67  PER_FACE,
68  PER_VERTEX
69  };
70 
71  Binding findMaterialBinding(SoState * const state) const;
72  Binding findNormalBinding(SoState * const state) const;
73  SbBool useConvexCache(SoAction * action);
74  virtual void notify(SoNotList * list);
75 
76  SoFaceSetP * pimpl;
77 };
78 
79 #endif // !COIN_SOFACESET_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:400
The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.
Definition: SoNonIndexedShape.h:41
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:194
SoMFInt32 numVertices
Definition: SoFaceSet.h:51
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:46
virtual void notify(SoNotList *nl)
Definition: SoVertexShape.cpp:173
The SoMFInt32 class is a container for 32-bit integer values.
Definition: SoMFInt32.h:39
The SoNormalCache class is used to hold cached normals.
Definition: SoNormalCache.h:43
The SoNormalBundle class simplifies normal handling.
Definition: SoNormalBundle.h:42
The SoState class manages the Coin scene graph traversal state data.
Definition: SoState.h:44
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1349
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
#define SO_NODE_HEADER(classname)
virtual void generatePrimitives(SoAction *action)=0
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoFaceSet class is used to render and organize non-indexed polygonal face data.
Definition: SoFaceSet.h:42
static void initClass(void)
Definition: SoNonIndexedShape.cpp:81
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50