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SoCoordinate3.h
1 #ifndef COIN_SOCOORDINATE3_H
2 #define COIN_SOCOORDINATE3_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoMFVec3f.h>
38 
39 class SoCoordinate3P;
40 
41 class COIN_DLL_API SoCoordinate3 : public SoNode {
42  typedef SoNode inherited;
43 
45 
46 public:
47  static void initClass(void);
48  SoCoordinate3(void);
49 
51 
52  virtual void doAction(SoAction * action);
53  virtual void GLRender(SoGLRenderAction * action);
54  virtual void callback(SoCallbackAction * action);
55  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
56  virtual void pick(SoPickAction * action);
57  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
58 
59  protected:
60  virtual ~SoCoordinate3();
61 
62  private:
63  SoCoordinate3P * pimpl;
64 };
65 
66 #endif // !COIN_SOCOORDINATE3_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:943
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
static void initClass(void)
Definition: SoNode.cpp:573
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1158
The SoCoordinate3 class is a node for providing coordinates to shape nodes.
Definition: SoCoordinate3.h:41
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:858
#define SO_NODE_HEADER(classname)
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:914
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:1003
SoMFVec3f point
Definition: SoCoordinate3.h:50
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1075
The SoMFVec3f class is a container for SbVec3f vectors.
Definition: SoMFVec3f.h:40
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50