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SoCenterballManip.h
1 #ifndef COIN_SOCENTERBALLMANIP_H
2 #define COIN_SOCENTERBALLMANIP_H
3 
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35 
36 #include <Inventor/manips/SoTransformManip.h>
37 #include <Inventor/tools/SbLazyPimplPtr.h>
38 
39 class SoCenterballManipP;
40 
41 class COIN_DLL_API SoCenterballManip : public SoTransformManip {
43 
45 
46 public:
47  static void initClass(void);
48  SoCenterballManip(void);
49 
50 protected:
51  virtual ~SoCenterballManip(void);
52 
53  virtual void setDragger(SoDragger * newDragger);
54 
55  static void fieldSensorCB(void * f, SoSensor * s);
56  static void valueChangedCB(void * f, SoDragger * d);
57 
58 private:
60 
61  // NOT IMPLEMENTED:
63  SoCenterballManip & operator = (const SoCenterballManip & rhs);
64 }; // SoCenterBallManip
65 
66 #endif // !COIN_SOCENTERBALLMANIP_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
void setDragger(SoDragger *newdragger)
Definition: SoTransformManip.cpp:174
static void initClass(void)
Definition: SoTransformManip.cpp:120
static void valueChangedCB(void *f, SoDragger *d)
Definition: SoTransformManip.cpp:450
static void fieldSensorCB(void *f, SoSensor *d)
Definition: SoTransformManip.cpp:493
The SoDragger class is the base class for all draggers.
Definition: SoDragger.h:62
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:43
The SoCenterballManip wraps an SoCenterballDragger for convenience.
Definition: SoCenterballManip.h:41
#define SO_NODE_HEADER(classname)
The SoTransformManip class is used to manipulate transformations.
Definition: SoTransformManip.h:49