1 #ifndef COIN_SOBLINKER_H 2 #define COIN_SOBLINKER_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoSwitch.h> 38 #include <Inventor/fields/SoSFFloat.h> 39 #include <Inventor/fields/SoSFBool.h> 64 void deconnectInternalEngine(
void);
65 void reconnectInternalEngine(
void);
70 #endif // !COIN_SOBLINKER_H The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoSwitch.cpp:223
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual SoNode * copy(SbBool copyconnections=FALSE) const
Definition: SoNode.cpp:474
SoSFBool on
Definition: SoBlinker.h:53
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
SoSFFloat speed
Definition: SoBlinker.h:52
virtual void write(SoWriteAction *action)
Definition: SoSwitch.cpp:403
virtual void notify(SoNotList *nl)
Definition: SoSwitch.cpp:444
#define SO_NODE_HEADER(classname)
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:42
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoSwitch class is a group node which selects one child subgraph for traversal.
Definition: SoSwitch.h:46
static void initClass(void)
Definition: SoSwitch.cpp:199
The SoBlinker class is a cycling switch node.
Definition: SoBlinker.h:43