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SoAsciiText.h
1 #ifndef COIN_SOASCIITEXT_H
2 #define COIN_SOASCIITEXT_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoShape.h>
38 #include <Inventor/fields/SoMFString.h>
39 #include <Inventor/fields/SoSFFloat.h>
40 #include <Inventor/fields/SoSFEnum.h>
41 #include <Inventor/fields/SoMFFloat.h>
42 #include <Inventor/lists/SbList.h>
43 
44 class COIN_DLL_API SoAsciiText : public SoShape {
45  typedef SoShape inherited;
46 
48 
49 public:
50  static void initClass(void);
51  SoAsciiText(void);
52 
54  LEFT = 1,
56  CENTER
57  };
58 
63 
64  virtual void GLRender(SoGLRenderAction * action);
65  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
66 
67 protected:
68  virtual ~SoAsciiText();
69 
70  virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
71  virtual void generatePrimitives(SoAction *);
72 
74  const SoPrimitiveVertex * v1,
75  const SoPrimitiveVertex * v2,
76  const SoPrimitiveVertex * v3,
77  SoPickedPoint * pp);
78  virtual void notify(SoNotList * list);
79 
80 private:
81  class SoAsciiTextP * pimpl;
82  friend class SoAsciiTextP;
83 
84  float getWidth(const int idx, const float fontsize);
85 };
86 
87 #endif // !COIN_SOASCIITEXT_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:39
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition: SoPrimitiveVertex.h:43
#define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:398
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:46
SoSFFloat spacing
Definition: SoAsciiText.h:60
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Definition: SoShape.cpp:902
SoSFEnum justification
Definition: SoAsciiText.h:61
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1347
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
SoMFString string
Definition: SoAsciiText.h:59
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
The SoAsciiText class renders flat 3D text.
Definition: SoAsciiText.h:44
virtual void generatePrimitives(SoAction *action)=0
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoPickedPoint class is used for specifying picked points.
Definition: SoPickedPoint.h:48
virtual void notify(SoNotList *nl)
Definition: SoShape.cpp:1419
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:52
Justification
Definition: SoAsciiText.h:53
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
SoMFFloat width
Definition: SoAsciiText.h:62
Definition: SoAsciiText.h:55
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition: SoDetail.h:39