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SbVec3s.h
1 #ifndef COIN_SBVEC3S_H
2 #define COIN_SBVEC3S_H
3 
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35 
36 #include <cstdio>
37 #include <Inventor/SbBasic.h>
38 #include <Inventor/SbByteBuffer.h>
39 #include <Inventor/SbString.h>
40 
41 #ifndef NDEBUG
42 #include <Inventor/errors/SoDebugError.h>
43 #endif // !NDEBUG
44 
45 class SbVec3us;
46 class SbVec3b;
47 class SbVec3i32;
48 class SbVec3f;
49 class SbVec3d;
50 
51 class COIN_DLL_API SbVec3s {
52 public:
53  SbVec3s(void) { }
54  SbVec3s(const short v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; }
55  SbVec3s(short x, short y, short z) { vec[0] = x; vec[1] = y; vec[2] = z; }
56  explicit SbVec3s(const SbVec3us & v) { setValue(v); }
57  explicit SbVec3s(const SbVec3b & v) { setValue(v); }
58  explicit SbVec3s(const SbVec3i32 & v) { setValue(v); }
59  explicit SbVec3s(const SbVec3f & v) { setValue(v); }
60  explicit SbVec3s(const SbVec3d & v) { setValue(v); }
61 
62  SbVec3s & setValue(const short v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; return *this; }
63  SbVec3s & setValue(short x, short y, short z) { vec[0] = x; vec[1] = y; vec[2] = z; return *this; }
64  SbVec3s & setValue(const SbVec3us & v);
65  SbVec3s & setValue(const SbVec3b & v);
66  SbVec3s & setValue(const SbVec3i32 & v);
67  SbVec3s & setValue(const SbVec3f & v);
68  SbVec3s & setValue(const SbVec3d & v);
69 
70  const short * getValue(void) const { return vec; }
71  void getValue(short & x, short & y, short & z) const { x = vec[0]; y = vec[1]; z = vec[2]; }
72 
73  short & operator [] (int i) { return vec[i]; }
74  const short & operator [] (int i) const { return vec[i]; }
75 
76  int32_t dot(const SbVec3s & v) const { return vec[0] * v[0] + vec[1] * v[1] + vec[2] * v[2]; }
77  void negate(void) { vec[0] = -vec[0]; vec[1] = -vec[1]; vec[2] = -vec[2]; }
78 
79  SbVec3s & operator *= (int d) { vec[0] = short(vec[0] * d); vec[1] = short(vec[1] * d); vec[2] = short(vec[2] * d); return *this; }
80  SbVec3s & operator *= (double d);
81  SbVec3s & operator /= (int d) { SbDividerChk("SbVec3s::operator/=(int)", d); vec[0] = short(vec[0] / d); vec[1] = short(vec[1] / d); vec[2] = short(vec[2] / d); return *this; }
82  SbVec3s & operator /= (double d) { SbDividerChk("SbVec3s::operator/=(double)", d); return operator *= (1.0 / d); }
83  SbVec3s & operator += (const SbVec3s & v) { vec[0] += v[0]; vec[1] += v[1]; vec[2] += v[2]; return *this; }
84  SbVec3s & operator -= (const SbVec3s & v) { vec[0] -= v[0]; vec[1] -= v[1]; vec[2] -= v[2]; return *this; }
85  SbVec3s operator - (void) const { return SbVec3s(-vec[0], -vec[1], -vec[2]); }
86 
87  SbString toString() const;
88  SbBool fromString(const SbString & str);
89  void print(FILE * fp) const;
90 
91 protected:
92  short vec[3];
93 
94 }; // SbVec3s
95 
96 COIN_DLL_API inline SbVec3s operator * (const SbVec3s & v, int d) {
97  SbVec3s val(v); val *= d; return val;
98 }
99 
100 COIN_DLL_API inline SbVec3s operator * (const SbVec3s & v, double d) {
101  SbVec3s val(v); val *= d; return val;
102 }
103 
104 COIN_DLL_API inline SbVec3s operator * (int d, const SbVec3s & v) {
105  SbVec3s val(v); val *= d; return val;
106 }
107 
108 COIN_DLL_API inline SbVec3s operator * (double d, const SbVec3s & v) {
109  SbVec3s val(v); val *= d; return val;
110 }
111 
112 COIN_DLL_API inline SbVec3s operator / (const SbVec3s & v, int d) {
113  SbDividerChk("operator/(SbVec3s,int)", d);
114  SbVec3s val(v); val /= d; return val;
115 }
116 
117 COIN_DLL_API inline SbVec3s operator / (const SbVec3s & v, double d) {
118  SbDividerChk("operator/(SbVec3s,double)", d);
119  SbVec3s val(v); val /= d; return val;
120 }
121 
122 COIN_DLL_API inline SbVec3s operator + (const SbVec3s & v1, const SbVec3s & v2) {
123  SbVec3s v(v1); v += v2; return v;
124 }
125 
126 COIN_DLL_API inline SbVec3s operator - (const SbVec3s & v1, const SbVec3s & v2) {
127  SbVec3s v(v1); v -= v2; return v;
128 }
129 
130 COIN_DLL_API inline int operator == (const SbVec3s & v1, const SbVec3s & v2) {
131  return ((v1[0] == v2[0]) && (v1[1] == v2[1]) && (v1[2] == v2[2]));
132 }
133 
134 COIN_DLL_API inline int operator != (const SbVec3s & v1, const SbVec3s & v2) {
135  return !(v1 == v2);
136 }
137 
138 #endif // !COIN_SBVEC3S_H
SbVec3s(const SbVec3us &v)
Definition: SbVec3s.h:56
SbVec3s & setValue(const short v[3])
Definition: SbVec3s.h:62
The SbVec3d class is a 3 dimensional vector with double precision floating point coordinates.
Definition: SbVec3d.h:50
SbVec3s(const SbVec3b &v)
Definition: SbVec3s.h:57
SbVec3s & setValue(short x, short y, short z)
Definition: SbVec3s.h:63
int operator==(const SbBox2s &b1, const SbBox2s &b2)
Definition: SbBox2s.h:102
void getValue(short &x, short &y, short &z) const
Definition: SbVec3s.h:71
const short * getValue(void) const
Definition: SbVec3s.h:70
SbVec3s(const SbVec3f &v)
Definition: SbVec3s.h:59
SbVec2s operator-(const SbVec2s &v1, const SbVec2s &v2)
The SbVec3s class is a 3 dimensional vector with short integer coordinates.
Definition: SbVec3s.h:51
int operator!=(const SbBox2s &b1, const SbBox2s &b2)
Definition: SbBox2s.h:106
int32_t dot(const SbVec3s &v) const
Definition: SbVec3s.h:76
Definition: SbVec3us.h:50
SbVec3s(const short v[3])
Definition: SbVec3s.h:54
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
SbVec3s(short x, short y, short z)
Definition: SbVec3s.h:55
Definition: SbVec3b.h:48
Definition: SbVec3i32.h:48
SbVec3s(void)
Definition: SbVec3s.h:53
SbVec2s operator/(const SbVec2s &v, int d)
SbVec2s operator*(const SbVec2s &v, int d)
SbVec3s(const SbVec3d &v)
Definition: SbVec3s.h:60
void negate(void)
Definition: SbVec3s.h:77
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:52
SbVec3s(const SbVec3i32 &v)
Definition: SbVec3s.h:58
SbVec2s operator+(const SbVec2s &v1, const SbVec2s &v2)