Coin Logo Coin3D is Free Software,
published under the BSD 3-clause license.
https://coin3d.github.io
https://www.kongsberg.com/en/kogt/
SbBox3s.h
1 #ifndef COIN_SBBOX3S_H
2 #define COIN_SBBOX3S_H
3 
4 /**************************************************************************\
5  * Copyright (c) Kongsberg Oil & Gas Technologies AS
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * Neither the name of the copyright holder nor the names of its
20  * contributors may be used to endorse or promote products derived from
21  * this software without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 \**************************************************************************/
35 
36 #include <Inventor/SbVec3s.h>
37 #include <Inventor/SbVec3f.h>
38 
39 class SbBox3i32;
40 class SbBox3f;
41 class SbBox3d;
42 
43 class COIN_DLL_API SbBox3s {
44 public:
45  SbBox3s(void) { makeEmpty(); }
46  SbBox3s(short xmin, short ymin, short zmin, short xmax, short ymax, short zmax)
47  : minpt(xmin, ymin, zmin), maxpt(xmax, ymax, zmax) { }
48  SbBox3s(const SbVec3s & minpoint, const SbVec3s & maxpoint)
49  : minpt(minpoint), maxpt(maxpoint) { }
50  explicit SbBox3s(const SbBox3i32 & box) { setBounds(box); }
51  explicit SbBox3s(const SbBox3f & box) { setBounds(box); }
52  explicit SbBox3s(const SbBox3d & box) { setBounds(box); }
53 
54  SbBox3s & setBounds(short xmin, short ymin, short zmin, short xmax, short ymax, short zmax)
55  { minpt.setValue(xmin, ymin, zmin); maxpt.setValue(xmax, ymax, zmax); return *this; }
56  SbBox3s & setBounds(const SbVec3s & minpoint, const SbVec3s & maxpoint)
57  { minpt = minpoint; maxpt = maxpoint; return *this; }
58  SbBox3s & setBounds(const SbBox3i32 & box);
59  SbBox3s & setBounds(const SbBox3f & box);
60  SbBox3s & setBounds(const SbBox3d & box);
61 
62  void getBounds(short & xmin, short & ymin, short & zmin,
63  short & xmax, short & ymax, short & zmax) const
64  { minpt.getValue(xmin, ymin, zmin); maxpt.getValue(xmax, ymax, zmax); }
65  void getBounds(SbVec3s & minpoint, SbVec3s & maxpoint) const
66  { minpoint = minpt; maxpoint = maxpt; }
67 
68  const SbVec3s & getMin(void) const { return minpt; }
69  SbVec3s & getMin(void) { return minpt; }
70  const SbVec3s & getMax(void) const { return maxpt; }
71  SbVec3s & getMax(void) { return maxpt; }
72 
73  void extendBy(const SbVec3s & pt);
74  void extendBy(const SbBox3s & box);
75  void makeEmpty(void);
76  SbBool isEmpty(void) const { return (maxpt[0] < minpt[0]); }
77  SbBool hasVolume(void) const
78  { return ((maxpt[0] > minpt[0]) && (maxpt[1] > minpt[1]) && (maxpt[2] > minpt[2])); }
79  int getVolume(void) const
80  { short dx = 0, dy = 0, dz = 0; getSize(dx, dy, dz); return (dx * dy * dz); }
81 
82  SbBool intersect(const SbVec3s & pt) const;
83  SbBool intersect(const SbBox3s & box) const;
84  SbVec3f getClosestPoint(const SbVec3f & pt) const;
85 
86  SbVec3f getCenter(void) const
87  { return SbVec3f((minpt[0]+maxpt[0])*0.5f, (minpt[1]+maxpt[1])*0.5f, (minpt[2]+maxpt[2])*0.5f); }
88  void getOrigin(short & originX, short & originY, short & originZ) const
89  { minpt.getValue(originX, originY, originZ); }
90  void getSize(short & sizeX, short & sizeY, short & sizeZ) const
91  { if (isEmpty()) { sizeX = sizeY = sizeZ = 0; }
92  else { sizeX = maxpt[0] - minpt[0]; sizeY = maxpt[1] - minpt[1]; sizeZ = maxpt[2] - minpt[2]; } }
93  SbVec3s getSize(void) const {
94  SbVec3s v;
95  this->getSize(v[0], v[1],v[2]);
96  return v;
97  }
98 
99 protected:
100  SbVec3s minpt, maxpt;
101 
102 }; // SbBox3s
103 
104 COIN_DLL_API inline int operator == (const SbBox3s & b1, const SbBox3s & b2) {
105  return ((b1.getMin() == b2.getMin()) && (b1.getMax() == b2.getMax()));
106 }
107 
108 COIN_DLL_API inline int operator != (const SbBox3s & b1, const SbBox3s & b2) {
109  return !(b1 == b2);
110 }
111 
112 #endif // !COIN_SBBOX3S_H
The SbBox3s class is a 3 dimensional box with short integer coordinates.
Definition: SbBox3s.h:43
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:46
SbBox3s & setBounds(const SbVec3s &minpoint, const SbVec3s &maxpoint)
Definition: SbBox3s.h:56
const SbVec3s & getMin(void) const
Definition: SbBox3s.h:68
int operator==(const SbBox2s &b1, const SbBox2s &b2)
Definition: SbBox2s.h:102
void getOrigin(short &originX, short &originY, short &originZ) const
Definition: SbBox3s.h:88
The SbVec3s class is a 3 dimensional vector with short integer coordinates.
Definition: SbVec3s.h:51
SbBox3s(short xmin, short ymin, short zmin, short xmax, short ymax, short zmax)
Definition: SbBox3s.h:46
int operator!=(const SbBox2s &b1, const SbBox2s &b2)
Definition: SbBox2s.h:106
SbBox3s & setBounds(short xmin, short ymin, short zmin, short xmax, short ymax, short zmax)
Definition: SbBox3s.h:54
void getBounds(SbVec3s &minpoint, SbVec3s &maxpoint) const
Definition: SbBox3s.h:65
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
const SbVec3s & getMax(void) const
Definition: SbBox3s.h:70
void getSize(short &sizeX, short &sizeY, short &sizeZ) const
Definition: SbBox3s.h:90
The SbBox3d class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3d.h:46
Definition: SbBox3i32.h:44
SbBox3s(void)
Definition: SbBox3s.h:45
void getBounds(short &xmin, short &ymin, short &zmin, short &xmax, short &ymax, short &zmax) const
Definition: SbBox3s.h:62
SbBox3s(const SbVec3s &minpoint, const SbVec3s &maxpoint)
Definition: SbBox3s.h:48