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Coin 2.2.1

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Systems in Motion is proud to release v2.2 of the Coin 3D graphics library. Coin 2.2 is a minor release. It extends the functionality of previous versions of Coin 2.* in upward compatible ways. It also fixes bugs and problems found in releases 2.0 through 2.1, and includes updates to the documentation. The API and ABI of the library is slightly extended, but not in any way that could conflict with older versions of Coin 2.*.

For additional information about this project, please visit the project page.

Available downloads

Get Coin 2.2.1 for Windows

Windows installer (Coin, SoWin, simage)

Release Notes

State Final release
License GPL and Coin Professional Edition License
Released 2004/01/16

New features

- multi-texturing (new node SoTextureUnit)

- bump-mapping (new nodes SoBumpMap, SoBumpMapCoordinate, SoBumpMapTransform)

- render-to-texture (new node SoSceneTexture2)

- much improved font support, can now load and use TrueType fonts for all 3D text primitive types

- SoTexture2 now supports REPLACE texture model

- SoOffscreenRenderer now uses GLX pbuffers for accelerated
offscreen rendering on X11, WGL pbuffers on MS Windows, and AGL pbuffers on Mac OS

- correct, order independent, transparency rendering (new enum
SORTED_LAYERS_BLEND for SoGLRenderAction::setTransparencyType())

- MS Windows HTML help reference documentation support

Bugfixes

- engine SoWriteAction bugfix (assert failure in debug version)

- SoFile::getBoundingBox() and SoVRMLInline::getBoundingBox()

- fixed problem reading gzipped files on Mac OS X

- misc FreeType fixes on Linux and Mac OS X

- SoNode/SoEngine copy() bugfixes

- SoVRMLBackground now reacts to camera movement

- fixes for VRML97 PROTO setup and file export

Change log

view ChangeLog.v2.2.1 online
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